Kamodo Steve: Janitor on Fire is a 2.5D platformer. The gameplay is a mixture of the fast shooting action of a retro side scroller with a feel inspired by Contra.The game includes various pickups, a coin collection system, wall jumping, wall shooting, boss battles, relentless enemy AI, checkpoints made in the Unreal Engine.

The overarching narrative is somewhat of a biography leaning heavily toward parts of my identity that were influenced by my brother. There are elements of humor and weirdness from the unlikely hero, Kamodo Steve. He works as a janitor in a local power plant in his hometown. He just moved back because he was laid off from his job as a physicist. One night, he stumbled onto an unidentified doorway in the power plant and discovered how the plant owners were creating chemicals that could do unspeakable things. More unspeakable than the cancer cases and other ailments. He was discovered by one of the plant security guards and now has to escape the power plant and figure out how he is going to stop the schemes of the plant owners.

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Greenlight Launch


Today I decided to launch Kamodo Steve on Steam Greenlight.

Here is a link to the Greenlight page

Here is an updated Trailer-

New Trailer, Images, Greenlight Campaign soon

New Trailer, Images, Greenlight Campaign soon


Created a new trailer, a new level, modified a boss battle and melee animations.

Huge Update!

Huge Update!


Local Two Player, checkpoints, new weapons, and the beginning of level 2!

Developer Update: Still in Art Mode!

Developer Update: Still in Art Mode!


Here are some of the latest art assets I am working on for Kamodo Steve: Janitor on Fire!

Developer Update: Back into Art Mode!

Developer Update: Back into Art Mode!


Lately, I've been updating the textures of the game to PBR (Physically Based Rendering with Allegorithmic Substance. Check out the new textures for environments...

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Kamodo Steve: Janitor on Fire!
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Latest tweets from @fluxist8070

RT @pascalblanche: New post for the the day, some variation on my skull series: The Abyss! T.co

Jun 20 2017

new concept sculpt! #Zbrush Artstation.com T.co

Apr 21 2017

Foram and Diatom Cluster #Zbrush #substancepainter #ue4 #gamedev #indiedev T.co

Apr 11 2017

sculpted some more forams! #zbrush T.co

Feb 28 2017

first pass on some microscopic organisms for an educational game contract I'm working on. #zbrush #pixologic T.co

Feb 26 2017

My game is on Steam Greenlight. Check the link and hit me with a vote... Steamcommunity.com

Feb 10 2017

RT @DaveOshry: Shang Tsung! I knew it. T.co

Feb 7 2017

Putting Kamodo Steve! Janitor on Fire! on Greenlight soon! #UE4 Follow @ FB-http://www.facebook.com/KamodoSteve76/ Trailer -… T.co

Jan 26 2017

RT @3DArtist: 18 Substance Painter tips to level up your textures @Allegorithmic 3dartistonline.com T.co

Jan 17 2017

In game Melee attack! #UE4 #kamodosteve #gamedev T.co

Jan 16 2017

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