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Kalaban is a top-down action-adventure game by Rayhouse Productions. The game focuses on storytelling and open-ended gameplay, with elements of survival horror.

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Dev Diaries: Polishing the game

Dev Diaries: Polishing the game

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Long-form discussion about polishing Enemy Remains for early access launch and game development overall.

Dev Diaries: Road To Early Access Release

Dev Diaries: Road To Early Access Release

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We've been updating Area 51 Defense extensively, and are now gearing for an early access release of Enemy Remains on Steam.

Friday Dev Diaries: Purification plant in progress

Friday Dev Diaries: Purification plant in progress

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Friday update once again to let the players know where the project's going.

Character Art in Kalaban

Character Art in Kalaban

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In this feature we take a look at the character art and concepts in Kalaban.

Another day in paradise

Another day in paradise

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Talking about our upcoming projects, and the possibility of developing Kalaban II.

The Next Game

The Next Game

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A brief introduction of the next title we're currently working on.

Postmortem: Kalaban

Postmortem: Kalaban

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A full recollection of my time with the project, and a little bit of personal history regarding our gamedev efforts.

After the release

After the release

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A short update of things that we've been planning for future updates.

Friday diaries: Release date

Friday diaries: Release date

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A release date reveal and a little sneak peek into the Horde mode.

Friday diaries: Kalaban has been Greenlit!

Friday diaries: Kalaban has been Greenlit!

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Spreading the good news this week about our recent success at Steam Greenlight.

Friday diaries: Main quest completed

Friday diaries: Main quest completed

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This week we'll talk about doing the finishing touches on the game, and our plan for the rest of the development.

Friday diaries: Creating the short film

Friday diaries: Creating the short film

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We're about to inject some strangeness with our upcoming Kalaban-themed short film. This post is a story of its creation.

Friday diaries: Quality control

Friday diaries: Quality control

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This week we'll take a look at some of the things that have been rehauled during the development.

Friday diaries: Creating the Greenlight trailer

Friday diaries: Creating the Greenlight trailer

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Feature about creating the prerendered intro cinematic for our upcoming Steam Greenlight trailer.

Character design in Kalaban

Character design in Kalaban

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In-depth look at creating the NPCs in the game, from the sketch art to the in-game character.

Friday diaries: Games that inspire us - Part 4

Friday diaries: Games that inspire us - Part 4

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This week we'll go through all the remaining games which have inspired us in the creation of Kalaban.

Friday diaries: The Road to Greenlight

Friday diaries: The Road to Greenlight

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We're launching on Steam Greenlight on Halloween. This is a pre-hype post for that event.

Friday diaries: Games that inspire us - Part 3

Friday diaries: Games that inspire us - Part 3

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Third game in the inspirational series and general talk of horror in entertainment.

Friday diaries: What inspires the writer

Friday diaries: What inspires the writer

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This week our creative director tells us what inspires his work.

Friday diaries: Games that inspire us - Part 2

Friday diaries: Games that inspire us - Part 2

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This week we take a look at another hugely inspirational game for us.

Friday diaries #9: The World of Kalaban

Friday diaries #9: The World of Kalaban

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A more extensive look into the environments in our upcoming game.

Friday diaries #4: Back to the past.. and back!

Friday diaries #4: Back to the past.. and back!

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In this week's blog entry we answer the question: "What makes 'Kalaban' become 'Kalaban'?"

Friday diaries #3: Motivation

Friday diaries #3: Motivation

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Dealing with motivation, derailing and sidetracking.