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Judgment: Apocalypse Survival Simulation is a real-time colony simulation with emphasis on tactical combat. Guide a group of people in the midst of the apocalypse, hiding from hellspawn and building a safe haven. This game combines colony economy simulation with tactical combat missions as you try to survive a harsh world by creating a sustainable economy and equipping your team to scavenge around for supplies and information.

Post news Report RSS Judgment Dev Update: Defensive Structures, Research Tree

Greenlight - 70% towards top 100. Latest build includes a new research tree UI and defensive structures.

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Greenlight Update

We're 70% of the way to the top 100, and still need more votes to make this game available on steam!
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Research Tree

When opening the research window, instead of seeing a list of subjects, you will now see the entire research tree. The subjects available are still far from what we have in mind for the final release, but you can already many subjects in both science and occult research paths, and what each research unlocks.

We spent quite some effort on this feature, and the research tree is now dynamically generated, so adding new research subjects will automatically add it to the tree without having to add each one manually. This makes it very flexible for us to change and add research subjects in Judgment.

Research Tree

Defensive Structures

It is now possible to research and construct defensive structures that will help your colonists defend their base camp. These structures include some that provide cover (such as sandbags and spiked walls) and lookout towers that colonists can occupy and shoot at the invaders from above.

After adding defensive structures we also made defensive combat scale a bit faster, and you will find yourself fighting tougher creates sooner than you used to. But don't worry, the early game is still safe enough for the new apocalypse survivor - the base is still small and unknown to the hordes of demons around it.

Spike BarricadeGuard TowerSandbags


Base Defenses

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