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Isomer is an isometric realtime strategy game inspired by classic XCOM and other more recent sandbox style games. It's open ended, designed to be played in a variety of ways with world exploration, survival, crafting and strategy all blended together. Build up your forces by trading resources for reinforcements with passing resupply ships and mutate your troops into specialist units from scouts to warriors. Enemy forces attack periodically in an attempt to destroy your bases and facilities. How long can you survive? The worlds are procedurally generated, large and teeming with hostile forces, enemy bases, deep catacombs and life. On some worlds, extensive enemy facilities have sprung up and the inhabitants don't take too kindly to new arrivals attempting to poach resources from their backyard. Mined resources can be used to build structures, traps or fortifications as well as traded periodically.

Post news Report RSS Lighting engine update and some screenshotsaturday love

The latter part of this week I've been focusing on the lighting engine to support day and night cycles as well as ray tracing for lights so they don't 'leak' out of walls.

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The latter part of this week I've been focusing on the lighting engine to support day and night cycles as well as ray tracing for lights so they don't 'leak' out of walls. It's something that that probably has a good few more days of work next week as it's not quite right yet, but here are some screenshots showing progress!

Screenshot Saturday 05/10/13 Image

Screenshot Saturday 05/10/13 Image

Screenshot Saturday 05/10/13 Image

More to come next week!

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RevoLab
RevoLab - - 17 comments

Great!

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Ionising Author
Ionising - - 65 comments

Thanks! It looks even better now the bugs are fixed ;) More coming soon!

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OggMan
OggMan - - 56 comments

This is going to be an epic addition to this awesome game!

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Ionising Author
Ionising - - 65 comments

I'm having a lot of fun adapting the game to day and night phases :)

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sparkrampant
sparkrampant - - 65 comments

cual es el juego?

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