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Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.

Report RSS Island Hopping Announced!

Although it's far from our first game, Praetorian Studios is proud to announce our first, well... announced game: Island Hopping!

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Although it's far from our first game, Praetorian Studios is proud to announce our first, well... announced game: Island Hopping! Initially made as a side project by one of our team members for a 48 hour competition, the quick, addicting gameplay caught our attention, and we've adopted it for further development. Since the 48 hour version, we've already modified the difficulties and added double-jump. High scores and new game-modes are also in the works!

Island Hopping can also be seen at these links:
- Bytejacker.com
- Ludumdare.com
- Praetorianstudios.net

Early Gameplay Video:
- Youtube.com

Development Timelapse:
- Youtube.com

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