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Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.

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Report RSS Island Hopping Version 1.2 Postgame (view original)
Island Hopping Version 1.2 Postgame
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Description

The post-game screen shown at the end of every run in Island Hopping version 1.2.