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Command your own Starship! Take control of a powerful faster than light ship. You control the crew and the stations. Your skills as a commander will either help you to survive the perils of the galaxy, or cause your crew to perish. Your crew lead the way. You keep them fed, give them rest, and entertainment. Assign them to stations to boost your ships abilities and level up their skills. Each crewman is unique and valuable. Each one you let die is a huge set back! Explore the galaxy! Trade between worlds, and use diplomacy to learn the secrets of the universe. IF all else fails, make planet fall and explore the world on foot. Upgrades are everywhere! New ships are available at every port. Purchase helpful stations which you can place on board your ship to help your crew, or your combat abilities. Powerful guns and armor are available as well to keep the commander safe on his away missions.

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Blog RSS Feed Report abuse Latest News: Interstellaria hits V0.3

3 comments by coldrice on May 27th, 2014

Hello IndieDB! It's been a while since our last post. If you've been following us on Twitter of via our blog ( Coldricegames.com ) you know we've been quite busy. If not, allow us to fill you in on whats been going on.


A big reason for the lack of posts is we've been trying to cram as many things into v0.3 as possible before letting it go live (which should be happening later tonight for our alpha testers!). We just kept saying "oh, lets add one more thing!" But finally we drew the line and finished our next build.

Whats new, you might ask?


They say pictures are worth a thousand words, and each gif has a lot of frames...

My indie game interstellaria just added its first alien crew/ship!

My indie game Interstellaria has an ew ship and Alien Race!
My indie game Interstellaria just added these squid men as a playable race!

Now a shrewd person might notice the UI has changed... considerably. We loved the ornate detail on the first version, but as we added features it began to get a little out of hand. Here's out first revision:

and then the next

hey wait... what's that on the bottom?

Whoh, we've implemented fleet based combat!

This gif is just an illustration - we've strapped more guns on the ships than the ships are supposed to have...

That means, of course, you can manage a fleet of ships instead of just a single vessel. It's nice because now you wont have to choose between all the cool ships

This is as literal as "game changer" can ever be. Looking back at it now, it's crazy how much of a difference this all makes!

Not to ignore our ground segments, we also went back and did a complete overhaul of the combat aspects of traveling to planets. We find it a LOT more exciting now



The camera is much more "alive" now and the effects are wayyy more fun to look at.

Among this update are several small things that are difficult to put into gif form - so we've uploaded a new video for you all highlighting the new mechanics

Oh hey, if you'd like to send the developer some support we've also put up a pre-order page.

Thanks to all our IndieDB followers! your messages here on our page and also in private have been awesome motivators!

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Post comment Comments  (0 - 10 of 29)
Vladiskov Jul 2 2014, 7:15pm says:

also i would ask, this going to have a craft system or the ability to alther the scenery? or we will have to travel throught infinite dungeons on infinite space?

+1 vote     reply to comment
MineGamesToffer Jan 23 2014, 8:43am says:

Is this based on starbound???

-1 votes     reply to comment
coldrice Feb 11 2014, 6:02am replied:


+2 votes     reply to comment
prasantha60 Nov 30 2013, 3:44am says:

i am not really Attracted to the pixel art games , but game look really fun :-) good luck man

+2 votes     reply to comment
claytonmccray Oct 8 2013, 5:52pm says:

Hey man, if you need any pixel artist help, I'm your guy!

I'm very interested in the development of this game.

+4 votes     reply to comment
frenchiveruti Sep 22 2013, 1:16am says:

I have to ask if is there any docs or tutorials for playing, i still don't know how to look at a planet and that stuff.

+1 vote     reply to comment
coldrice Sep 22 2013, 5:25am replied:

The "tutorial" included is a bit sparse I know. Unfortunately my tutorial system that I was working on had broken code so I couldn't include it.

In the next build it'll be a lot more hands on to help the player

+1 vote     reply to comment
coldrice Sep 21 2013, 3:37am replied:

First - I'll make it easier. I just need to redo the player "click box".
Second - I'll look into it. Odd behavior
Third - Remember this isn't even an alpha build- its just the basics. Descriptions will be added next build though just for you ;).

Yes, I have plans to allow players to mod it. For now, a lot of things are kinda "hard coded" and so un-accessable to the player. When I'm actually in alpha status and a little more feature complete you'll start seeing things pop up in the folders than can be edited and changed.

+3 votes     reply to comment
Vladiskov Jul 2 2014, 7:13pm replied:

does this relay in a Cortex command like modding structure? (you know very very very very and infinitely very easy code structure that help control almost every aspect of the base game and the items) (sorry for the bad english)

+1 vote     reply to comment
frenchiveruti Sep 22 2013, 12:50am replied:

Great, i love your community involvement.

+1 vote     reply to comment
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Latest tweets from @coldrice_dev

@satorudo you actually can donate to nasa but it's not deductible

Jul 21 2014, 10:37pm

Anyone know of any tax deductible places to donate to related to space flight?

Jul 21 2014, 10:36pm

Wow lots of attention today! Feels great!

Jul 21 2014, 10:27pm

@jessefreeman ha ha no early access just yet but I'm getting asked for it a lot ...

Jul 21 2014, 6:24pm

@CueZero2 be sure to email any bugs to me!

Jul 21 2014, 4:33pm

@CueZero2 also let me know if everything downloads and loads up

Jul 21 2014, 4:24pm

@et1337 sure hit me up later and I'll grab another key

Jul 21 2014, 4:23pm

@CueZero2 have fun - be aware its a dev build on steam do its a bit finicky. you can mostly just zoom around and try things

Jul 21 2014, 4:17pm

doing some deployment testing 5T6Z6-I4MQE-E0BW9 let me know me you took it.

Jul 21 2014, 4:08pm

@FreakyKaktus not yet. We're waiting for a few features to be complete first before sending out steam keys

Jul 21 2014, 1:50pm

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