• Register

Interstellar Marines is an immersive AAA-quality Indie FPS with RPG elements, tactical co-op & nonlinear gameplay set in a believable future.

Report article RSS Feed Interstellar Marines: Playing with Image Effects in Unity

I recently sat down to satisfy my inner graphics-whore (please excuse my French) and started fooling around with the new and updated Image Effects in Unity 3.4, testing performance, spending a bit of R&R adjusting various settings to extreme "over-the-top" effects! (I guess I've been watching to many Frostbite 2, CryEngine and UDK videos lately)! :)

Posted by ZPSHicks on Aug 31st, 2011

Playing with Image Effects in Unity 

Jump to DevBlog on InterstellarMarines.com

Not much to say really; the scene was made quick with a few assets you've already seen a million times (except maybe the trees)
. The Image Effects active are Screen Space Ambient Occlusion, Bloom and Lens Flares, New DLAA Antialiasing, Depth Of Field 34 and Vignetting (Which you can toggle on 1-5 keys).

  • Warning:
  • Open Door Development is ALL about showing "Work in Progress" ... We hope you can take it! :)
  • Warning:
  • This Prototype is not optimized for optimal performance so if you're "playing" on a small notebook, please do not expect the best frame-rates in the world!
  • Warning:
  • Deferred lighting and post-process image effects are calculated based on screen-space  pixels, so please be sure to bring down the resolution if your native default is too high!

"Over-the-top" exaggerated realism with Image Effects 

Interstellar Marine in T-pose, with the background completely blurred by DOF including a few hexagon BOKEH's working to bring a bit more realism in terms of out-of-focus glow distortion.

Interstellar Marine in T-pose, with the background completely blurred by DOF including a few hexagon BOKEH's working to bring a bit more realism in terms of out-of-focus glow distortion. 

Take the map for a spin and post your frame-rates below if possible ... The scene clocks +60FPS (720p) on our old but still rather powerful GTX280 / 2.4 Core2Quad which leaves room for a lot of optimization from both Unity and our side.

For the love of the game!

Post comment Comments
Alex_06 Aug 31 2011, 9:37pm says:

Looks like watching those other engine videos paid off quite well. =)
Great job!

+2 votes     reply to comment
vikocho Sep 1 2011, 1:54am says:

a new way to destroy my graphic card...

+4 votes     reply to comment
Chrissstrahl Sep 1 2011, 1:10pm says:

install now

Excuse me, but that isn't really necessary!!!

If you want ppl to watch the video make it conform.
Otherwise please tell us if you planning to be like apple...

+1 vote     reply to comment
xalener Sep 2 2011, 10:31am replied:

Its not a damn video player, is the ******* game engine.

+1 vote     reply to comment
Hboybowen Sep 1 2011, 3:18pm says:

Its not a video. Smart guy. Its a tech demo of the the game that you can play with....

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Interstellar Marines
Windows, Mac, Linux
Developer & Publisher
Zero Point Software
Send Message
Official Page
Release Date
Game Watch
Track this game
Report Abuse
Report article
Related Games
Interstellar Marines
Interstellar Marines Single & Multiplayer First Person Shooter
Related Engines
Unity Commercial Released May 30, 2005
Related Groups
Zero Point Software
Zero Point Software Developer & Publisher with 3 members