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Interstellar Marines is an immersive AAA-quality Indie FPS with RPG elements, tactical co-op & nonlinear gameplay set in a believable future.

Post news Report RSS Interstellar Marines: Playing with Image Effects in Unity

I recently sat down to satisfy my inner graphics-whore (please excuse my French) and started fooling around with the new and updated Image Effects in Unity 3.4, testing performance, spending a bit of R&R adjusting various settings to extreme "over-the-top" effects! (I guess I've been watching to many Frostbite 2, CryEngine and UDK videos lately)! :)

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Playing with Image Effects in Unity

Jump to DevBlog on InterstellarMarines.com


Not much to say really; the scene was made quick with a few assets you've already seen a million times (except maybe the trees)
. The Image Effects active are Screen Space Ambient Occlusion, Bloom and Lens Flares, New DLAA Antialiasing, Depth Of Field 34 and Vignetting (Which you can toggle on 1-5 keys).

  • Warning:
  • Open Door Development is ALL about showing "Work in Progress" ... We hope you can take it! :)
  • Warning:
  • This Prototype is not optimized for optimal performance so if you're "playing" on a small notebook, please do not expect the best frame-rates in the world!
  • Warning:
  • Deferred lighting and post-process image effects are calculated based on screen-space pixels, so please be sure to bring down the resolution if your native default is too high!

"Over-the-top" exaggerated realism with Image Effects

Interstellar Marine in T-pose, with the background completely blurred by DOF including a few hexagon BOKEH's working to bring a bit more realism in terms of out-of-focus glow distortion.

Interstellar Marine in T-pose, with the background completely blurred by DOF including a few hexagon BOKEH's working to bring a bit more realism in terms of out-of-focus glow distortion.

Take the map for a spin and post your frame-rates below if possible ... The scene clocks +60FPS (720p) on our old but still rather powerful GTX280 / 2.4 Core2Quad which leaves room for a lot of optimization from both Unity and our side.

For the love of the game!
/ZPSHicks

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Alex_06
Alex_06 - - 1,126 comments

Looks like watching those other engine videos paid off quite well. =)
Great job!

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vikocho
vikocho - - 156 comments

a new way to destroy my graphic card...

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Chrissstrahl
Chrissstrahl - - 411 comments

UNITY WEBPLAYER
install now

Excuse me, but that isn't really necessary!!!

If you want ppl to watch the video make it conform.
Otherwise please tell us if you planning to be like apple...

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xalener
xalener - - 1,605 comments

Its not a damn video player, is the ******* game engine.

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