Innkeep is an immersive job sim with an RPG core and a dark twist. Run your own fantasy world inn. Serve ale. Share rumors. Tell jokes. Rob your guests…?? Well, maybe just a little.
Lo all! I’m back with another article on Innkeep development. This week I thought I’d talk a bit about the narrative setting of the game. Not so much...
narrative design: a fantasy world goldrush
This week I'm taking a closer look at how I created the exterior of the Inn, including the background art, as well as the dynamically moving grass.
innkeep dev feature - making the valley of ancestors
Hi there fellow Makers of Games and indie game aficionados. I’ve had some positive comments from people about the lighting effects in my game, along...
innkeep - making basic lighting in a 2d game
How will the dialogue system work in Innkeep? In this article I dive down into my solution for bringing together two conflicting orientations: one the...
innkeep - my approach to dialogue
Since I first began to develop Innkeep at the start of 2015 there was a very particular kind of experience which I wanted to capture. The kinds of games...
dwelling in digital worlds: my development ideal for innkeep
In the latest developer diary video for Innkeep! you can see towards the end the newly added street which has some cobblestones. I think it turned out...
making a cobblestone street for innkeep
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