Hey guys! The game has come a long way since we first started working on it. We put together some comparisons to see just how much everything has changed over the years.
In case you were wondering about the post title, we also spent some time improving the foliage in INFRA. We turned on "alpha to coverage" for all foliage. This basically allows the leaves of trees and bushes to be anti-aliased. It's not really visible in the thumbnail, but be sure to click the image and marvel at its full glory.
We also made some changes so that the foliage sways in the wind now. It looks super amazing and really makes the levels come to life.
The flashlight also has volumetrics now. It basically looks like that it illuminates dust floating in the air. Adds a ton of atmosphere to dark levels.
It's really expensive to render at the moment, but we are hoping to optimize it so that it runs a bit better. If that doesn't work, we'll just leave it as an option for the "ultra" graphics level or something.
It has been a fruitful couple of weeks. Oh, and we're hoping to get a new gameplay video out in the near future, so stay tuned for that!
Latest tweets from @loisteinteract
Check out the new hotness on ModDB! T.co
Oct 13 2014, 1:54am
Here's what we've been working on in the past month. T.co
Oct 12 2014, 9:29am
@agtmadcat We've made a ton of progress in the past eight months. There are still some gameplay mechanics and a lot of polish to do though!
Aug 2 2014, 2:13am
Aug 2 2014, 2:06am
Aug 1 2014, 2:50pm
Jun 12 2014, 1:02pm
Don't mind the radio silence everyone. We are still here and working harder than ever. Check out our latest update! T.co
Dec 15 2013, 1:37pm
Happy Thanksgiving to all of our U.S. followers! To all others we wish you the best as well!
Nov 28 2013, 5:55pm