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Infinity: Battlescape is a multiplayer space sim spanning a single true to scale star system filled with dozens of planets and moons. Hundreds of players spanning up to 3 powerful corporations of the Starfold Confederacy will fight to win control of the system. The primary goal will be to capture or destroy your enemies infrastructure through a combination of the orbital bombardment capabilities of capital ships and small spacecraft including bombers, interceptors, and corvettes.

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Community Update #143 - Tactical View

Community Update #143 - Tactical View

News

A community update on the Tactical View in game. A blend of the information heavy Starmap, and proximity radar displays.

Community Update #142

Community Update #142

News 1 comment

Summary of the Project history, where we've been, how we got here, and where we're headed.

Steam Early Access - Sept 27th 2019 !!!

Steam Early Access - Sept 27th 2019 !!!

News 1 comment

We are happy to announce that Infinity: Battlescape will be released to Steam Early Access on Friday, September 27th, at 04:00 am UTC. Now is the time...

Backer Access Weekend!  Major 0.5 Milestone!

Backer Access Weekend! Major 0.5 Milestone!

News

One of the most exciting and visually awesome updates we've had yet ;)

Update 140: Visual Polish & Asteroid Backer Weekend!

Update 140: Visual Polish & Asteroid Backer Weekend!

News

We're nearing our first Asteroid backer weekend! That means everyone who backed the game at the Asteroid reward Tier will be granted access from July...

"Mini" Update Summary #138 #139

"Mini" Update Summary #138 #139

News

A short summary of the past 2 Development updates. Our next few updates will get dedicated posts, due to the volume of content, and announcements they...

February 2019 - April  : Update Summary - We're on Steam!

February 2019 - April : Update Summary - We're on Steam!

News 1 comment

We've learned a lot during our beta, and continue to advance towards our Steam Early Access launch. We now have a steam page! Head on over and wishlist...

BETA LAUNCH : Beta Tier Backers now have Access

BETA LAUNCH : Beta Tier Backers now have Access

News 2 comments

We've officially entered BETA. While most of the features have been integrated, there are still a few key pieces left to fully implement. We'll continue...

December 2018 - February 2019 : Update Summary

December 2018 - February 2019 : Update Summary

News

We had a short break over the holiday season, but continued working into the new year. Here are the 4 updates we made during that time.

Update #129: BETA WEEKEND!

Update #129: BETA WEEKEND!

News 1 comment

Beta backers will have access to our second limited beta-weekend at 19:00 UTC on the 7th of December, until the 10th of December. See the full article...

Update #128: The Big HUD Discussion

Update #128: The Big HUD Discussion

News

The Big HUD Discussion seeks to engage with and involve our community in the design of our in-game; Heads Up Displays, radar systems, on screen info and...

Update #127 : Steadily moving forward

Update #127 : Steadily moving forward

News 4 comments

How our Beta Weekend went, and our immediate plans for the future.

September - October : Update Summary

September - October : Update Summary

News

The push towards beta has been underway. We held our first Beta weekend for our Backers, have decided to adjust our update schedule, and have more content...

July-August Update Summary

July-August Update Summary

News

We had a bit of a slow summer overall, but continued to post regular development updates. Here's a summary of our posts for July and August. See our forums...

June - July Update Summary

June - July Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

Infinity: Battlescape Enters Closed Alpha Phase

Infinity: Battlescape Enters Closed Alpha Phase

News

Infinity:Battlecape entered it's alpha phase of development this past weekend. Launching on Friday June 15th, the latest Alpha build of the game was made...

May-June Update Summary

May-June Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

April-May Update Summary

April-May Update Summary

News

Once again the last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary...

March-April Update Summary

March-April Update Summary

News 1 comment

The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...

Weekly Update #102: We've got a game here

Weekly Update #102: We've got a game here

News

We talk about the last Alpha access weekend, and look back on the project's development up to this point.

Weekly Update #101: March Alpha-Weekend!

Weekly Update #101: March Alpha-Weekend!

News

This weekend we're giving pre-Alpha access to all of our Alpha level backers. I'ts still a pre-alpha build, so gameplay is limited, but we've come a long...

Weekly Update #100: AlphaWeekend Info

Weekly Update #100: AlphaWeekend Info

News

New pre-Alpha patches, an upcoming Alpha Weekend (for alpha backersand above) programming updates, gameplay features updated, and more.

Weekly Update #99

Weekly Update #99

News 2 comments

Update on the cruiser mesh, and a general progress report from the rest of the team ;)

Weekly Update #98

Weekly Update #98

News

More visual FX work on weapons and shields, an update for our space whale bobblehead backer reward, and a concrete date for our next patch.

Weekly Update #96

Weekly Update #96

News 2 comments

Another quick weekly update, a look at our Cruiser, and some thoughts on weapon systems.

Weekly Update #95

Weekly Update #95

News

The art team continues to work on our capital ships, and Flavien continues to implement new gameplay features as we prepare to release another patch.

Weekly Update #94

Weekly Update #94

News

Looking towards our next patch, weapons, and a mesh update for the Destroyer.

Weekly Update #93 Onward to 2018!

Weekly Update #93 Onward to 2018!

News

Hey everyone, it’s time for your first weekly update of 2018!

Players Choice Best Upcoming Indie 2017

Players Choice Best Upcoming Indie 2017

Feature 8 comments

Following on from 20 days of votes, it’s time to present the Best Upcoming Indie Games of 2017, as decided by you!

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

News 2 comments

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.