Infinite Universe - simulator space world, online game in real time with elements of strategy and economics.
Game features
• Players can interact with each other and have an impact on in-game economy growth, politics, manufacturing, trade, conflicts between races and wars
• Command your space ship fleets using commanders with developing skills
• NPC bots interacts with players and use machine-learning algorithms
• More than 2000 unique in-game items: resources, materials, modules, ships, guns
• Players can create and join alliances, corporations, groups and this affects galactic economy and politics
• Available to play in Windows,Linux, Android
Beta version features
• Galaxy with more than 6000 star systems and more than 50000 unique planets
• Planetary and orbit infrastructure which includes more than 20 types of buildings and technologies for development and researching
• Resources mining and extraction, materials, modules and spaceships manufacturing
• Space flights between
Game Client download: Iu-online.com
After loading you will see your colonized planet and orbital space station. That’s great, but first of all let switch to Colony screen by pressing icon and start to execute tutorial tasks that will help to grasp basics of in-game economics.
After completing all tasks, you will be able to
Buildings are divided into three categories:
To move production from planetary warehouses to orbital warehouses there is special building called “Orbital lift”. Press icon and try to move some of production from planet to orbit and backwards.
Note: Lift’s travel time depends on the summary weight of objects loaded into it.
As you know from previous part different buildings produce different objects. Also building’s production depends on six key parametes:
Now how some of this parameters work in practice. Press icon and examine opened window. Look at different parameters and their balance. Adjust buildings power level at “Power adjustment” tab and look again at “General information” tab how your changes affect production balance.
Note: Some buildings can’t be adjusted because they are automatic, Colony building for example. Also you can adjust power of each production line if you have several buildings (look at PRODUCTION part of this guide)
In general, you goal when working with buildings is to find right balance of available key parameters to minimize production time and maximize number of objects produced.
Basis of all production in Infinite Universe is a blueprints. Without them your factories can’t produce anything. During tutorial completion you will get all necessary blueprints (check what you got by pressing icon and selecting “Blueprints”. Blueprint can be original or copy. Blueprint copy disappear after usage, so originals are more valuable.
Note: When factory uses blueprint for production, number of available blueprints decreased by 1, so if you have only one blueprint, other factories can’t use it. That is why blueprint copies are useful.
We will show how production works in Infinite Universe by example. Material “Electronic components” is very useful in constructing buildings, ships and modules, lets produce it from the very beginning of the process – ore mining.
Note: You can adjust each production line of your have several buildings of the same type
Find out what materials and resources required per cycle of “Electronic components” production – select then and select blueprint of electronic components in the center of the window and then input number of production cycle. In the left side there is required and available quantity of resources and materials. In the right side we can see that we will get 10 units of “Electronics component” after 1 iteration of production. Then we can go down and look what we need to produce required components until the root – ore.
Building’s level affects efficiency that’s why sometimes you get less products than you expect.
Final production map will be:
Begin from the ore and move up until finally you will produce “Electronic components”. Now you can get anything that is needed for growth and success of your colony. Just explore resources, materials, ships and modules and how they relate to each other.
Trade is a significant part of in-game economics. Fastest and easiest way of trading is to buy or sell production from or to Empire. Press icon and you will see what you can buy from Empire (buttons “Buy” and “Trade orders” are highlighted). Press icon to buy and your purchase will be delivered to orbital warehouses automatically after 15 minutes.
By pressing “+” button in thle top right corner of the window you can place trade order for sell or buy productoin to other colonies.
Note: You have to construct “Trade center” orbtial building in order to do this
Trading allows you to speed up development of your colony by investing some money and buying base resources and materials that is offered by Empire. You can exchange your money to Imperials by pressing on the IMP section of the top menu. Then you can exhange them to Galactic Credits by pressing on th GC section.
Commanders are essential to space flights, because ships can’t fly without them. At start you will have one commander and he already researched sciences that allow him to control basic types of ships. Press then if you in Colony view or just if you in Space view and exam which sciences he researched. As you build new types of ships, commander have to research appropriate sciences to control and command them. You can select current commander and recruit new commander by selecting commander face in the top of the screen.
Space flights are what is your prevoius hard work was done for. Now you can build your own ships and recruit and develop commanders for future conquest. But anaway, you have 2 basic ships at the start of the game to learn the basics of space flights.
First of all let’s look at the map of the Galaxy by pressing icon. Galaxy divided into regions, regions devided into sectors, sectors constist of several star system, star systems include planets, orbital stations, empty spaces, asteroid fields, beacon, star gates and space stations. You can use map to analyze all variety of space objects.
Note: Ships are not only for space battles, but also for trade and moving objects from one point to another, you can even transport disassembled ships!
To show space flights in action we will fly to “Empty space” and destroy some pirate ships. Switch to Space View by pressing icon if you not there.
For now your commander hasn’t ships in his fleet, so add them by pressing icon, then select two available ships. Now commander has two ships under control. Press icon and ships will undock. Select them by holding LMB and form a group of ships number one by pressing on holding button with number 1. Use key A, W, S, D and Q, E to move and rotate camera.
At the right hand side there is Radar that shows to which destinations your ships can fly, select “Asteroid field” and press icon and your ships will turn their engines on and after several minutes they will be there.
After arriving you can see several pirate ships on the radar colored red. Select one of them and press icon again. Your ships should be in the efficient range of the ship’s weapons. When distance between your fleet and pirates will be near 5 km, you are ready to attack by using icon. Destroy second ship using the same techinque. Don’t forget to take loot from destroyed ships and unload it to orbital warehouses.
Excellent! Pirate ships are destroyed. Return to Orbital station and repair your ship (you can only do this if you built “Repairs shipyard” building)
Note: You can manually control your ships! Select ships and doble-click LMB set radius then press and hold SHIFT and set destination point height.
It is hard to describe all game features that is already available. Just don’t hesitate to explore and communicate with other players using Public game chat.
You can always ask questions and give your feedback on the Infinite Universe forum at Forum.infinite-universe.ru. If you found a bug or mistake it is very easy to notify developers about it by selecting then “Feedback” then “New ticket” and very soon you will get a response.
Download application Iu-online.com
Hello everyone! Last month, we worked hard to completely rework the entire system of combat. We succeeded! We refused to fight in cycles in favor of realtime...
We are happy to announce English language localization! You are welcome to join our community and start play. Your suggestions and feedback on localization...
Our team decided to move to the new Unity3D UI. Last 2 month we have been working hard to implement new interface.
Overview of the formation of the fleet commander, the configuration of the ship and the first combat flight. The microphone is broken =)
Compliments, is very interesting.
Eve on-line influence? :-)
We are happy to announce English language localization! You are welcome to join our community and start play. Your suggestions and feedback on localization errors and game play are more than appreciated.
Yes, and not only them =)
I love the concept of the game especially the interface with the items
I'll track it , vote it and hope to play it
All i wish is that it's not going to be russian only because i don't know the language at all
I wish you well with the game
We are happy to announce English language localization! You are welcome to join our community and start play. Your suggestions and feedback on localization errors and game play are more than appreciated.
Hi! THX for your comment.
After 1-2 weeks, we are completing the work with a translation of the interface into English!
The game is quite interesting, considering that it is in a beta test. It may well be successful in a few years if the developers did not not stop there.
Thank you! We will make maximum efforts to meet your expectations!
Very interesting and exciting game. Unlike simple shooters have something to think about and use your loaf. Not yet implemented, but the fact that there are a good deal on a decent level.
Thank you! We hope that you will be up to the release