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Icebound is a dark fantasy, mystery visual novel that takes place in a world locked in the depths of an ice age. It features a non-linear plot with story-affecting decisions, optional romance, and puzzle game elements. Its story aims to be witty, mature, and intriguing until the bitter end.

On the harsh and unforgiving world of Permia, two races, human and feran, share a fragile peace. In the north resides the Holy Empire, whose machinery and society both run like clockwork, and in the south, the Council, a powerful alliance of tribes who have mastered the spiritual arts. In this world, there exists the ability to manipulate the forces of nature - only those who can master their training and tame a Familiar can receive the title of "alchemist".

A wandering alchemist named Dougal winds up in the isolated town of Isenbarr with his Familiar, Isaac, hoping to earn some much-needed money. But when he stumbles across a potentially lucrative bounty offered by a master alchemist and his clockwork servant, he must match wits with three eccentric residents to obtain the legendary Philosopher's Stone.

In his search for a deadly monster, Dougal discovers truths that might be better off hidden, and a striking secret agent whose mission is all but clear. Could Agent Lamia really need Dougal's help, or is she after the Philosopher's Stone as well...?

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Blog RSS Feed Report abuse Latest News: Icebound 1.01 Released

0 comments by SundownKid on Apr 8th, 2014

Version 1.01 for Icebound is now up for download. We recommend that everyone who has downloaded Icebound redownload Patch 1.01 once it is up to fix some issues that have been discovered post-release.

Changes made to the game include:

- Installer fixes
- Minor dialog & sound fixes
- Cut off cutscene box fixes
- Added unlockable stats screen to show completed puzzles and puzzle info
- Added Web Links screen
- Added alignment counters
- Decreased game filesize (Down to 280 MB from 433 MB)
- Non-installer Windows version

We plan to release a similarly compressed demo soon. The size decrease has no effect on the game, it was simply done using compression algorithms.

Thank you for the support so far and we hope you enjoy Icebound!

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Post comment Comments
brindleylane
brindleylane Nov 28 2013, 12:40am says:

Good luck! :D

+2 votes     reply to comment
Piemanlives
Piemanlives Sep 22 2013, 8:07pm says:

Congrats on the kickstarter guys!

+2 votes     reply to comment
Domo_Skully_
Domo_Skully_ Mar 31 2012, 2:32am says:

I've always wanted an english visual novel, so best of luck.

+3 votes     reply to comment
bomblol
bomblol Mar 20 2012, 10:39am says:

Great art and the story seems original rather than the generic visual novel stuff. definitely tracking

+3 votes     reply to comment
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Icebound
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Fastermind Games
Engine
Ren'py
Contact
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Official Page
Iceboundgame.com
Release Date
Released Apr 3, 2014
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10

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Style
Genre
Visual Novel
Theme
Fantasy
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @vnwriter

@GameDevsLikeYou Scores in general are fine, though I dislike when a game rates you first time through. "Phew that level was hard" - C rank!

May 20 2015, 4:12pm

@TomGrochowiak You know what you must do. The power of From Software compels you.

May 20 2015, 8:18am

@mankoon Note taken. Changing name of my game to Ycebound. Pronounced "Whyyyyyyycebound" =P

May 18 2015, 9:37pm

@ChrisTenarium @TM_VN @tryinmorning I could've sworn there was something with a non Japanese setting, can't quite put my finger on it... =P

May 14 2015, 2:34pm

@ChrisTenarium "There's a lot of risk on the table (...) Now we're eliminating that risk." Yeah, by not actually releasing a game. Yukyukyuk

May 14 2015, 2:31pm

@ChrisTenarium @WhiteCatGames Personally, I think even the OELVN term is outdated. It's like calling Skyrim an Original Western Styled RPG.

May 14 2015, 2:21pm

@TaylorsShelf @vnsnow As long as Stella Glow isn't cancelled, we need them strategy RPGs!

May 13 2015, 12:18am

@JoshuaCarmody @HobbyGameDev No, not at all. Only if the devs skimp on the sequels and count on name recognition to boost sales.

May 10 2015, 1:30am

@DHGFMadson I would hope so, lol. I did get to Chapter 12, but now I have to grind cuz I am hella underleveled for anything.

May 9 2015, 1:18pm

@DHGFMadson I still haven't reached the bad ending, but the "true" ending trolled me so hard. (Figuratively and literally).

May 9 2015, 1:01pm

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