Introduction

We, Rice, are proud to present our newest game, a hardcore platformer that will push your skills to the limit (Release Trailer). You are a 2D square named Squarey, and have decided to trek to different parts of the 2 dimensional world. He will ask you to guide him to the door that leads to the next location, and you need to make sure he gets to the door without falling to his death or running into blocks of heated lava! Metal poles of immense weight are also dropping and rising out of nowhere, and various obstacles and platforms stand in Squarey's way of reaching the other side of the world - help him out! Buy Here!

This game has tight levels and each one only gets progressively more difficult. Show us your skills by completing over 20 difficult levels and a wide variety of areas and level design! You only get one life per run, and need to make sure that you get as far as you can!

Features

Over 20 levels of insane platforming.

Fair and balanced difficulty curve.

Minimalistic and easy-to-look-at artstyle.

Day to night background transitions as you complete levels.

Free soundtrack download!

Extras

Like the FB Page to get updates and secret screenshots, passwords and more! New Games will also be updated there too!

The soundtrack comes with the game for free, so please enjoy that too.

Facebook Page

Release Trailer

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Since the spikes and their hitboxes have been giving many players trouble, I've decided to remove them entirely and use another obstacle...the evolution of the red square. Many of you players have seen the red square appear in some levels (level 3, for example), but I've decided to change the way they look and make them more obstacle-like

This goes the same for the moving spikes. I've replaced them and made them into smashing hammers, which are very...hot looking (temperature-wise :))

The code for the character movement has been changed, so I can assume that you all won't be going nuts, slipping off the platforms like it's ice! (The Ice World will obviously use that system :D)

Clouds have been updated, some background things are being updated at this moment
Still figuring out how to fix the music, it should be working soon

I'll be editing World 2 and World 3 more seriously as well, and get to my blueprints for the brand new WORLD 4.

Anyways, an update is coming soon, hope you all had a nice 2014 and let's look towards to this bright 2015!!

Revamped! Project being continued!

Revamped! Project being continued!

News

"How Far Can You Go?" has been revived from its 20 month death! Prepare for new updates, music, art, and more information soon.

Updating...

Updating...

News

Tell me in the comments if there are any things you think I should do to improve the game! Thanks!

Original Soundtrack!

Original Soundtrack!

Feature

Take a short look at the soundtrack and the effort gone to produce catchy atmospheric pieces of music!

Features in How Far Can You Go?

Features in How Far Can You Go?

Feature

The following listed are the awesome features in the intense platformer, "How Far Can You Go?"

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[Mac/Windows] How Far Can You Go? [Ancient Ver. 2]

[Mac/Windows] How Far Can You Go? [Ancient Ver. 2]

Demo

This is the second edition that came out back in the end of 2012. Enjoy it for free!

[Mac/Windows] How Far Can You Go? [Ancient Ver.]

[Mac/Windows] How Far Can You Go? [Ancient Ver.]

Demo

This is the very first edition that came out back in the end of 2012. Enjoy it for free!

Comments
silver30150
silver30150

Hey, my name is silver and I am trying to record a video about your game. But Fraps don't want to record as a game, I'm trying to go through this problem, I let you know more soon (ps I'm french)

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silver30150
silver30150

This is my little french contribution to the game :)
I reached level 15 and that was a pleasure but you've got little bugs due to hitboxes I think! It contribue to the rage ambiance, thx for your game!

Reply Good karma Bad karma+3 votes
GoombaJMR Creator
GoombaJMR

Thanks for your feedback, I know about the hitboxes and am struggling to fix them at this point, but I've started to get the hang of it now. Again, thanks!

Reply Good karma+2 votes
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How Far Can You Go?
Platforms
Windows, Mac
Developer
RICE
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Style
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Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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