Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Inside a recording studio in London, we’ve brought together a team of native English and French speaking voice actors to record a great selection of orders, cheers, taunts and roleplaying shouts.
Continue reading the developer blog on our website to listen to these shouts:
Developer Blog 7 - Voice acting. Vive L'Empereur!
Community Discord
We're now on Discord. We're plenty busy working on the game but we'll be sure to find the time to say hi.
We would highly appreciate it if you were to spread the word around about the community Discord channel to your friends. We do hope to see you there soon!
Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Today we’ll be talking about two classes which are perhaps considered to be some of the most iconic units commonly available to be played on land based scenarios - The line and light infantryman.
Line Infantry
Role: Offense
Part of the rank and file. Excels at killing other infantry.
Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.
Light Infantry
Role: Offense
Quick-footed skirmishers. Make use of their increase in running speed to navigate around the battlefield.
Traits
Skirmisher - Drilled with knowledge on skirmishing tactics. Your musket reload speed is slightly increased and your melee combat damage slightly decreased.
Light-Footed - Fast and nimble. Your running speed is slightly increased.
Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.
Sword - The French light infantryman comes equipped with a sabre briquet.
New Firearms
The list of available weaponry to combat your enemies with is set to become much greater than before thanks to the feedback from our community.
We are currently working on seven new firearms to compliment classes in the army military branch. No longer will these classes be equipped with sea service muskets!
In our next developer blog, we’ll be revealing a support class which will surely be a sight to behold.
Until next time, feel free to join in the discussion for the following blog here and may good health be yours.
Once again thank you for all of your support from all of us on the Holdfast: NaW team,
- Peter, Andrew, Julian, Andreas, Cameron & Tassilo
Anvil Game Studios