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HIKIBYOU2 is an action/adventure platfomer with puzzle and stealth elements. A bit of what differentiates itself from the first title in the series, Hikikomori No Chuunibyou, is this successor's less realistic approach and more atmospheric vibe. Levels are once again open-ended with the story directing the player.

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Description

For the fairly corny reason of simply being unsatisfied with the previous build of my current project, HIKIBYOU2, I had decided to make several changes. It's still looking quite rough and I do intend to improve upon my game until completion. Like all of my other games, development is handled entirely by myself.

HIKIBYOU2 is an action/adventure platfomer with puzzle and stealth elements to be released for the PC. Differentiating itself from the first title in the series, Hikikomori No Chuunibyou (store.steampowered.com/app/501940/), is this successor’s less realistic approach and more atmospheric vibe. Levels are once again open-ended with the story directing the player.

Typing anything more than what I already have regarding this project would probably be unnecessary and redundant at this point (since I had been obnoxiously gushing a bit too much in the previous videos' descriptions) but I do want to mention that I'm currently going for something with a more intuitive feel and smoother flow. Also, my influences for this title have drastically shifted towards titles such as Cave Story, the Knytt series, and the Momodora series. Beyond that, everything else about my inspiration for this project has been mentioned in the descriptions of the previous videos, although I may update this description with that info if it seems necessary enough.

More to come!