Hidden Asset is an isometric assassination/stealth game with an emphasis on utilizing high-tech gear and your environment to avoid detection. As you progress through the game, new equipment will be purchasable for the money you make. The game takes place in a not-too-distant future devastated by a global economic crisis. In this world, corporations are no longer under control of the law. Or morals. They will do whatever it takes to get rid of the competition, including hiring corporate assassins. You are such an assassin. Working for whoever hires you. Killing whoever they tell you to. You will infiltrate businesses. Shoot up offices. Assassinate CEOs. It’s all just business. But it will soon become much more than that...

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v0.5.1 available for testing!

v0.5.1 available for testing!

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Hidden Asset v0.5.1 Alpha is now available for testing!

Hidden Asset alpha testing!

Hidden Asset alpha testing!

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Windows and Linux versions of the first two maps in Hidden Asset are now ready for alpha testing.

Hidden Asset development video #35

Hidden Asset development video #35

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As Hidden Asset gets ever closer to alpha testing, issues and bugs keep cropping up. But it's getting there!

Hidden Asset development video #34

Hidden Asset development video #34

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Showing some new assets and talking a bit about how the 2D isometric rendering works.

Hidden Asset development video #33

Hidden Asset development video #33

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In the first Hidden Asset development video of 2016, I show how I've improved the gadget interface and also do a bit of scripting.

Hidden Asset development video #32

Hidden Asset development video #32

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In this final Hidden Asset development video of the year, I demonstrate the traffic and pedestrians sticking to basic traffic rules, and I also show some...

Hidden Asset development video #31

Hidden Asset development video #31

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I've expanded the code that handles arriving police cars to handle traffic in general, so in this video I go over what I did and demonstrate the traffic...

Hidden Asset development video #30

Hidden Asset development video #30

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In this video, I improve the police sirens a bit more, and I also add some new art assets to the map.

Hidden Asset development video #29

Hidden Asset development video #29

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Somebody call the cops! Okay, let me just do some scripting and stuff...

Breeze Cola

Breeze Cola

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What's a game without its own soda brand? So here's Breeze Cola!

Screenshot Saturday

Screenshot Saturday

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Just a screenshot for Screenshot Saturday. Highway and billboards!

Hidden Asset development video #28

Hidden Asset development video #28

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In this video, I take a small detour back to melee combat to fix some issues, then sketch out the rest of the second map.

Hidden Asset development video #27

Hidden Asset development video #27

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Doing a bit of NPC scripting in the latest Hidden Asset development video.

Scripting fun in Hidden Asset

Scripting fun in Hidden Asset

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Just having fun annoying an innocent employee in Hidden Asset.

Hidden Asset development videos

Hidden Asset development videos

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In the previous three Hidden Asset development videos, I worked on the AI, melee combat and some new art assets.

Automating character sprite creation

Automating character sprite creation

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The process of creating thousands of character sprites for Hidden Asset -- and how much of this process has been automated.

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Hidden Asset
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Windows, Mac, Linux
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