Hexsweeper is an iteration on the classic Minesweeper game, played on a hexagonal globe. The globe prevents the player from seeing the entire state of the board, requiring traversal across the abstract landscape to solve the larger puzzle. A hexagonal minesweeper is a unique challenge as the fewer number of adjacent cells means it's easier to deduce mine placement but more frequently than traditional minesweeper there may not be a clear correct deduction to be made. The spherical, wrapping board adds to the impression of an expansive area that must be traversed over. This is a work in progress and I'll be accepting user input on features and aspects of the game. Currently slated for just a PC release, the game may be ported to other platforms if there is enough interest for it.
Initial release of Hexsweeper. This is an early alpha demo build. As a demo, only 'small' globes and 'medium' difficulty is selectable. Instructions: * Simply unzip into a folder. * Double click "Hexsweeper.exe" This version requires the .NET 4.0 runtime and the XNA GameStudio 4.0 runtime installed to run.