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Hexodus is Hex-grid turn based civilization and space combat strategy with mechanics that were greatly inspired by Civilization 5, XCOM: Enemy Unknown, and Sins of a Solar Empire. Having fled from your original homeworld, you must now start a new civilization and expand by colonizing or conquest. Take control of new worlds, build up your fleet, and fortify your borders as you are not the only rising power.

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Hexodus is a turn based civilization and space combat game. Two player must fight and colonize to expand their empires on a randomly generated system made of hex-tiles. The game is currently in development with map generation, movement, fog of war, colonization, territory, local multiplayer, resources, and ship building completed. Combat mechanics and refinement of the previously listed features are still being developed.

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Hexodus is a turn based civilization and space combat game. Two player must fight and colonize to expand their empires on a randomly generated system made of hex-tiles. The game is currently in development with map generation, movement, fog of war, colonization, territory, local multiplayer, resources, and ship building completed. Combat mechanics and refinement of the previously listed features are still being developed.

On Kindle Fire 7Gameplay on iPad

This game was made using the Corona SDK and Outlaw IDE and will be available for Android and iOS devices. It will be on Windows Phone and Windows 8 as well if Corona updates their SDK with that support as planned.

I can't put a release date on this just yet, even though it is close to completion. I am currently wrapping up my final year in college for my BS in Computer Science and can only work on this in my spare time along with other projects.

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