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Early Access title

Humans are long gone and all that remains are machines, working through the motions set-up by their masters many ages ago. Their sole priority is to ensure everything complies with the obscure standardization protocol, under the supervision of the all-seeing robot leader Quality Assurance System (QuAsSy).

But not all robots are the same. Maybe a result of faulty wiring, there are some willing to stand for themselves, to resist conformity and find their identity.

This bleak lifeless world doesn't cut it. You are Heart and you want MORE.You want to become so unique and dashing that nobody will dare look away from you.

YOU WANT TO BE LOVED...


HEART&SLASH; is a fast paced brawler with roguelike elements, inspired in equal parts by Bayonetta, Megaman and ADOM. It is also a throwback to our earlier years as gamers, when playing games was all joy...

Started as a personal part-time project (you can follow the development process here), Heart&Slash; has grown into something bigger than initially intended. From a one-man project, it soon became clear that a bigger team is required to make it the game it deserves to be.

  • Die and try again. Heart&Slash; is not an easy game. But dying shouldn't matter as robots can be easily and indefinitely cloned. Every time you start a new game, the levels you fight through, and the items or weapons you collect, will change.
  • A unique art style that will bring back the memories of game systems long gone.
  • Fight using 75 different weapons and 60 different body parts that will change the way the game plays. Teleport, stop time, fly with a jetpack, wall-jump, discover enemy weaknesses and so on. From the trivial to the game-changing, you can try thousands of different combinations.
  • The game will have almost no downtime. Levels are short and brutal, and the game, in a successful run, should not be too taxing on your time (whether you will ever be able to make a successful run is another matter). Heart&Slash; aims to offer the player something new and challenging. Ultimately, playing Heart&Slash; is not about mastering one system. Instead, it’s about being able to adapt to what you are given and making the best out of it.


Thomas Komair

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When we launched Heart&Slash on consoles several weeks ago we were ready for the harsh reality of getting a game out there into the market.

While the game has been well received overall (we also got some bad reviews, we didn't expect otherwise), even those critics that liked the game pointed out some problems with the game that turned out to be far too common for us to ignore.

The main of those was the camera. Not only it's behaviour was iffy (the result of us trying to compensate too much) but also it moved really fast and lacked a sensitivity setting on consoles.

We've been working the past few weeks to fix as many bugs as possible, and now the most critical problems are fixed on both PS4 and XBOXONE.

Including the camera behaving more sensibly in corners, and a sensitivity setting with 4 different speeds:

Heart&Slash; camera sensitivity slider

The slider graphic is temp (we plan on having a nicer horizontal one later) but for now it works.

On top of this, many bugs that slipped our QA have been addressed, and some others are identified and in the process of being fixed for the next patch. We are doing our best to improve the game as much as we can (and to get ready for our Steam launch next month!).

Coming next: an endless mode that was one of our KS stretch goals, and a big revamp of our third level (one some people have issues with we tend to agree with). The next patch is so significant in terms of content that we were planning of making that content (free) DLC, but we have decided, for everybody's convenience, just to include it as an update so nobody misses it (free DLC is not downloaded by everybody, it turns out).

Stay tuned!!!

Heart&Slash; launched on PS4 and XboxOne

Heart&Slash; launched on PS4 and XboxOne

News 0 comments

Today, Heart&Slash; has been finally launched for consoles!

Heart&Slash; Release Date announcement!

Heart&Slash; Release Date announcement!

News 2 comments

We finally have a release date. Heart&Slash; will release June 24th on PS4 and XboxONE and early August 2016 for PC!

Heart&Slash; First demo out. Try it!!!

Heart&Slash; First demo out. Try it!!!

News 0 comments

It's been some time coming, but finally we have a new PUBLIC demo to show all progress we've done to the game since Early Access!

Level 1 Bosses Available

Level 1 Bosses Available

News 4 comments

This Friday Update we've integrated the very first iteration of the Factory bosses. Low and behold, meet Security Bot "B-DSS KNIGHT", and Doomed Old Remnant...

Heart&Slash; Demo Linux

Heart&Slash; Demo Linux

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Mac)

Heart&Slash; Demo (Mac)

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Win)

Heart&Slash; Demo (Win)

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the tutorial and the first level.

Comments
Axsajim
Axsajim

I want to post your game in my blog. Is a latin blog of games. I can?

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Guest
Guest

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martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Youtu.be

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Guest
Guest

I can't access the level up menu for some reason, Is it not implemented yet or am I doing something wrong?

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Heart&Slash Creator
Heart&Slash

Hi. There were some problems related to frame rate issues. These builds are a little old now, but we plan on releasing new public builds in the next month. They will be limited to the first level and lack lots of content, but will serve as our demos and technichal benchmarks.

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BennLP
BennLP

My Let´s Play :D Youtu.be This game is Amazing ^^

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Gorlog
Gorlog

pls make it multiplayer it would be awsome!

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specops01
specops01

hey guys, wen this game comes out in the future how much will the game cost?

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Heart&Slash Creator
Heart&Slash

We think we'll release it for $15. But it's only $10 on Kickstarter now!

Reply Good karma+1 vote
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Heart & Slash
Platforms
Windows, Mac, Linux
Developer & Publisher
aheartfulofgames
Engine
Unity
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @juanraigada, @heartnslash

RT @HitResetRC: NEW REVIEW: Heart&Slash Hitresetradiocast.com #HitRESETRadiooocast @BadLandGamesINT @Ryot_Control @itssilv4

23hours 42mins ago by heartnslash

RT @Byokkai: I tried Heart & Slash after some time again and it's great to see how far the game evolved

Jul 23 2016 by heartnslash

RT @Ryouhiko_Ankuu: okay terrible thing happened now heart&slash robots are anime T.co

Jul 21 2016 by heartnslash

RT @leemanchester05: @HeartnSlash Loving the game on Xbox one...only got out of the factory twice and got killed within minutes!!! So addictive.

Jul 21 2016 by heartnslash

RT @Kinny999: @BadLandGamesINT really enjoying @HeartnSlash folks, many thanks for a great little game!!!

Jul 21 2016 by heartnslash

RT @Fuzzy2dGod: Heart&Slash is amazing

Jul 21 2016 by heartnslash

RT @100_rings: Fan art for Heart & Slash, one of my favourite recent games @BadLandGamesUK @HeartnSlash T.co

Jul 20 2016 by heartnslash

RT @VertSliceTweets: Heart&Slash takes rogue-likes to the Robolution. #HeartAndSlash #Review Theverticalslice.com T.co

Jul 20 2016 by heartnslash

RT @Hamsterman2049: #HeartandSlash is one of the better recent indie games I've played! Check out my review. Electricsistahood.com

Jul 19 2016 by heartnslash

RT @UltraSuperMega_: @Stutsies @BadLandGamesINT @HeartnSlash hahaha! Josh is still playing post review. He loves it!

Jul 19 2016 by heartnslash

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