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Early Access title

Humans are long gone and all that remains are machines, working through the motions set-up by their masters many ages ago. Their sole priority is to ensure everything complies with the obscure standardization protocol, under the supervision of the all-seeing robot leader Quality Assurance System (QuAsSy).

But not all robots are the same. Maybe a result of faulty wiring, there are some willing to stand for themselves, to resist conformity and find their identity.

This bleak lifeless world doesn't cut it. You are Heart and you want MORE.You want to become so unique and dashing that nobody will dare look away from you.


HEART&SLASH; is a fast paced brawler with roguelike elements, inspired in equal parts by Bayonetta, Megaman and ADOM. It is also a throwback to our earlier years as gamers, when playing games was all joy...

Started as a personal part-time project (you can follow the development process here), Heart&Slash; has grown into something bigger than initially intended. From a one-man project, it soon became clear that a bigger team is required to make it the game it deserves to be.

  • Die and try again. Heart&Slash; is not an easy game. But dying shouldn't matter as robots can be easily and indefinitely cloned. Every time you start a new game, the levels you fight through, and the items or weapons you collect, will change.
  • A unique art style that will bring back the memories of game systems long gone.
  • Fight using 75 different weapons and 60 different body parts that will change the way the game plays. Teleport, stop time, fly with a jetpack, wall-jump, discover enemy weaknesses and so on. From the trivial to the game-changing, you can try thousands of different combinations. 
  • The game will have almost no downtime. Levels are short and brutal, and the game, in a successful run, should not be too taxing on your time (whether you will ever be able to make a successful run is another matter). Heart&Slash; aims to offer the player something new and challenging. Ultimately, playing Heart&Slash; is not about mastering one system. Instead, it’s about being able to adapt to what you are given and making the best out of it.

Thomas Komair

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Early Access title Heart&Slash;_Screenshot_6 Heart&Slash;_Screenshot_5
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4 comments by Heart&Slash on Oct 7th, 2014

Hello there,

we have been a little bit under the radar these past months. That's because we had a game to make, and it needed all our focus.

The good news is that the game is advancing at more or less the expected pace, and we are not in full-production mode. The time has come where we will be updating the game every two weeks, and therefore we needed a way to provide our players with updated builds. So we have released the game on Steam Early Access.

To mark this moment, we have updated the media on the page to show the latests art assets, and have uploaded the Early Access video, in case you want to take a peek on how the game looks and plays now!

The plan for now on is to make a new release every fortnight, updating the game content and implementing fixes for the user feedback we get. We hope to be finished (barring some late bug fixes) by February/March, when Heart&Slash; will be complete. We are excited the game's development is finally at a point when we see a clear release date in the future. It´s been along time coming, but it's not finished yet, so back to work!

PS: Please , note that we have removed the downloads from here since they don´t represent the game in it´s current state any longer. But fear not, because once the second level is finished (late October) we will upload a Demo of the first level so IndieDB users can access it.

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Post comment Comments
martyra2j 14hours 18mins ago says:

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

+1 vote     reply to comment
Guest Jul 9 2014, 3:32pm says:

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Heart&Slash Sep 30 2014, 7:33am replied:

Hi. There were some problems related to frame rate issues. These builds are a little old now, but we plan on releasing new public builds in the next month. They will be limited to the first level and lack lots of content, but will serve as our demos and technichal benchmarks.

+1 vote     reply to comment
BennLP Jun 8 2014, 5:01am says:

My Let´s Play :D Youtu.be This game is Amazing ^^

+1 vote     reply to comment
Gorlog Mar 1 2014, 11:05am says:

pls make it multiplayer it would be awsome!

+1 vote     reply to comment
specops113 Feb 24 2014, 6:07am says:

hey guys, wen this game comes out in the future how much will the game cost?

+2 votes     reply to comment
Heart&Slash Feb 25 2014, 12:13pm replied:

We think we'll release it for $15. But it's only $10 on Kickstarter now!

+1 vote     reply to comment
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Heart & Slash
Windows, Mac, Linux
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Release Date
Coming Q1 2015
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Single Player

Latest tweets from @juanraigada, @heartnslash

RT @MartyrA2J: I feel the robot love and kick some butt in todays IndieView - Let's Play @HeartnSlash T.co

14hours 7mins ago by heartnslash

@MartyrA2J Thanks for the very complete review! Stay tuned for more!

14hours 8mins ago by heartnslash

@EvilMindEnt: No os podéis perder @HeartnSlash en #MGW14 de A heart ful of games Genial!!” Muchas gracias @EvilMindEnt

Oct 19 2014, 10:26am by heartnslash

First picture with fan! T.co

Oct 19 2014, 10:23am by heartnslash

RT @BaltimoreSusana: Los padres de la bestia @HeartnSlash @MadridGamesWeek T.co

Oct 19 2014, 5:14am by heartnslash

@Otaku_Kiros gracias!^_^

Oct 18 2014, 7:27pm by heartnslash

RT @Otaku_Kiros: Uno de los mejores indies que he probado, si no el mejor @HeartnSlash demasiado entretenido para echarle.unas cuantas hor…

Oct 18 2014, 7:27pm by heartnslash

@tillocai ^_^

Oct 18 2014, 3:20pm by heartnslash

Intense playtesting @MadridGamesWeek. #MadridGamesWeek #mispgamestand T.co

Oct 18 2014, 3:19pm by heartnslash

RT @SuperMegaFreak: Los chicos de @HeartnSlash nos explican el juego en el stand de @mispgames ...apóyalos con el hashtag #trendingtop http…

Oct 17 2014, 1:13pm by heartnslash

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Heart & Slash
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