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Early Access title

Humans are long gone and all that remains are machines, working through the motions set-up by their masters many ages ago. Their sole priority is to ensure everything complies with the obscure standardization protocol, under the supervision of the all-seeing robot leader Quality Assurance System (QuAsSy).

But not all robots are the same. Maybe a result of faulty wiring, there are some willing to stand for themselves, to resist conformity and find their identity.

This bleak lifeless world doesn't cut it. You are Heart and you want MORE.You want to become so unique and dashing that nobody will dare look away from you.

YOU WANT TO BE LOVED...


HEART&SLASH; is a fast paced brawler with roguelike elements, inspired in equal parts by Bayonetta, Megaman and ADOM. It is also a throwback to our earlier years as gamers, when playing games was all joy...

Started as a personal part-time project (you can follow the development process here), Heart&Slash; has grown into something bigger than initially intended. From a one-man project, it soon became clear that a bigger team is required to make it the game it deserves to be.

  • Die and try again. Heart&Slash; is not an easy game. But dying shouldn't matter as robots can be easily and indefinitely cloned. Every time you start a new game, the levels you fight through, and the items or weapons you collect, will change.
  • A unique art style that will bring back the memories of game systems long gone.
  • Fight using 75 different weapons and 60 different body parts that will change the way the game plays. Teleport, stop time, fly with a jetpack, wall-jump, discover enemy weaknesses and so on. From the trivial to the game-changing, you can try thousands of different combinations.
  • The game will have almost no downtime. Levels are short and brutal, and the game, in a successful run, should not be too taxing on your time (whether you will ever be able to make a successful run is another matter). Heart&Slash; aims to offer the player something new and challenging. Ultimately, playing Heart&Slash; is not about mastering one system. Instead, it’s about being able to adapt to what you are given and making the best out of it.


Thomas Komair

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Early Access title

Hello there,

During the last couple weeks we have been working hard on polishing the bosses and integrating the new tutorial (and the beginning of the quest system) into the game.

Now that the game has a tutorial and is friendlier towards first time players, we have released a public demo for Windows Mac and Linux. If you were interested in Heart&Slash;, but weren't able to join Early Access or to support us in Kickstarter, now you can try first hand what we are up to.


The demo contains the first level (out of three) plus the tutorial, so it's a sizeable (and representative) chunk of what the whole game will become.

This is a far cry from the previously released public versions in terms of content and finish, so we hope you enjoy it.

(you can download the demo here at IndieDb, on the Heart&Slash; page).


We also want to take this oportunity to reming you to VOTE FOR US AT THE IndieDB AWARDS. We don't think we have any chance of winning (many great games out there!) but if you like us and think we deserve the vote, please do!

And remember, shall you want to experience everything we have implemented until now, you can join our Early Access...

Enjoy!
Juan Raigada

Level 1 Bosses Available

Level 1 Bosses Available

News 3 comments

This Friday Update we've integrated the very first iteration of the Factory bosses. Low and behold, meet Security Bot "B-DSS KNIGHT", and Doomed Old Remnant...

Level 2 Available

Level 2 Available

News 3 comments

After a little over 2 weeks on Steam Early Access, several major bug fixes and a content update, we can say that Heart&Slash; is improving at a fast pace...

Early Access and future plans

Early Access and future plans

News 4 comments

Heart&Slash; released onto Early Access, so it´s time to talk about the upcoming plans for the game!

Heart&Slash alpha released

Heart&Slash alpha released

News 9 comments

Heart&Slash first alpha has just been released! There are still many issues, but we want to share it with you and gather feedback!

Heart&Slash; Demo Linux

Heart&Slash; Demo Linux

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Mac)

Heart&Slash; Demo (Mac)

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Win)

Heart&Slash; Demo (Win)

Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the tutorial and the first level.

Comments
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Youtu.be

Reply Good karma Bad karma+1 vote
Guest
Guest

I can't access the level up menu for some reason, Is it not implemented yet or am I doing something wrong?

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Heart&Slash Creator
Heart&Slash

Hi. There were some problems related to frame rate issues. These builds are a little old now, but we plan on releasing new public builds in the next month. They will be limited to the first level and lack lots of content, but will serve as our demos and technichal benchmarks.

Reply Good karma+1 vote
BennLP
BennLP

My Let´s Play :D Youtu.be This game is Amazing ^^

Reply Good karma Bad karma+1 vote
Gorlog
Gorlog

pls make it multiplayer it would be awsome!

Reply Good karma Bad karma+1 vote
specops01
specops01

hey guys, wen this game comes out in the future how much will the game cost?

Reply Good karma Bad karma+2 votes
Heart&Slash Creator
Heart&Slash

We think we'll release it for $15. But it's only $10 on Kickstarter now!

Reply Good karma+1 vote
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Heart & Slash
Platforms
Windows, Mac, Linux
Developer & Publisher
aheartfulofgames
Engine
Unity
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @juanraigada, @heartnslash

RT @AnotherIndieS: Some of our best games like @milkstone 's Ziggurat, @HeartnSlash , and @animaps will be available on fuze #indiedev T.co

May 12 2016 by heartnslash

RT @SLASH_robot: I met Heart today. Can I trust him? @HeartnSlash #Slash Badlandindie.com T.co

May 6 2016 by heartnslash

RT @HEART_slash: #Slash tried to destroy me today, but it's OK cus I love it for trying. @HeartnSlash #Heart Goo.gl

May 6 2016 by heartnslash

RT @AnotherIndieS: What's your favorite @HeartnSlash Weapon? #indielover #indiedev #killerrobots T.co

May 6 2016 by heartnslash

RT @HEART_slash: Getting that #FridayFeeling @HeartnSlash Hey @SLASH_robot are you feeling it to? Badlandindie.com T.co

May 6 2016 by heartnslash

RT @SantaClaraGames: Congrats dudes!"#DynastyFeud has been #greenlit! Thanks to all of you for making this possible! #indiedev #gamedev T.co

May 4 2016 by heartnslash

RT @kaia_studios: #DynastyFeud presents you the #Boxer! First character of the cavemen #dynasty! #indiedev #pixelart #madewithunity T.co

May 4 2016 by heartnslash

RT @HEART_slash: Dear Diary I met a tall, dark, handsome robot called #Slash today. @HeartnSlash #Heart Goo.gl T.co

May 4 2016 by heartnslash

RT @HeartnSlash: Heart&Slash has been featured in the Playstation AIS China presentation! Now we just need to finish the port... Youtu.be

Jul 29 2015 by juanraigada

RT @fallodesistema: El domingo vamos a @therobotmuseum, buscamos a Wall-E y jugamos a #HasselHeart @santaclaragames y @HeartnSlash Bit.ly

Oct 24 2014 by juanraigada

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Heart & Slash
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