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Early Access title

Humans are long gone and all that remains are machines, working through the motions set-up by their masters many ages ago. Their sole priority is to ensure everything complies with the obscure standardization protocol, under the supervision of the all-seeing robot leader Quality Assurance System (QuAsSy).

But not all robots are the same. Maybe a result of faulty wiring, there are some willing to stand for themselves, to resist conformity and find their identity.

This bleak lifeless world doesn't cut it. You are Heart and you want MORE.You want to become so unique and dashing that nobody will dare look away from you.


HEART&SLASH; is a fast paced brawler with roguelike elements, inspired in equal parts by Bayonetta, Megaman and ADOM. It is also a throwback to our earlier years as gamers, when playing games was all joy...

Started as a personal part-time project (you can follow the development process here), Heart&Slash; has grown into something bigger than initially intended. From a one-man project, it soon became clear that a bigger team is required to make it the game it deserves to be.

  • Die and try again. Heart&Slash; is not an easy game. But dying shouldn't matter as robots can be easily and indefinitely cloned. Every time you start a new game, the levels you fight through, and the items or weapons you collect, will change.
  • A unique art style that will bring back the memories of game systems long gone.
  • Fight using 75 different weapons and 60 different body parts that will change the way the game plays. Teleport, stop time, fly with a jetpack, wall-jump, discover enemy weaknesses and so on. From the trivial to the game-changing, you can try thousands of different combinations.
  • The game will have almost no downtime. Levels are short and brutal, and the game, in a successful run, should not be too taxing on your time (whether you will ever be able to make a successful run is another matter). Heart&Slash; aims to offer the player something new and challenging. Ultimately, playing Heart&Slash; is not about mastering one system. Instead, it’s about being able to adapt to what you are given and making the best out of it.

Thomas Komair

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Early Access title

Hello there,

During the last couple weeks we have been working hard on polishing the bosses and integrating the new tutorial (and the beginning of the quest system) into the game.

Now that the game has a tutorial and is friendlier towards first time players, we have released a public demo for Windows Mac and Linux. If you were interested in Heart&Slash;, but weren't able to join Early Access or to support us in Kickstarter, now you can try first hand what we are up to.

The demo contains the first level (out of three) plus the tutorial, so it's a sizeable (and representative) chunk of what the whole game will become.

This is a far cry from the previously released public versions in terms of content and finish, so we hope you enjoy it.

(you can download the demo here at IndieDb, on the Heart&Slash; page).

We also want to take this oportunity to reming you to VOTE FOR US AT THE IndieDB AWARDS. We don't think we have any chance of winning (many great games out there!) but if you like us and think we deserve the vote, please do!

And remember, shall you want to experience everything we have implemented until now, you can join our Early Access...

Juan Raigada

Level 1 Bosses Available

Level 1 Bosses Available

1 year ago News 3 comments

This Friday Update we've integrated the very first iteration of the Factory bosses. Low and behold, meet Security Bot "B-DSS KNIGHT", and Doomed Old Remnant...

Level 2 Available

Level 2 Available

1 year ago News 3 comments

After a little over 2 weeks on Steam Early Access, several major bug fixes and a content update, we can say that Heart&Slash; is improving at a fast pace...

Early Access and future plans

Early Access and future plans

1 year ago News 4 comments

Heart&Slash; released onto Early Access, so it´s time to talk about the upcoming plans for the game!

Heart&Slash alpha released

Heart&Slash alpha released

1 year ago News 9 comments

Heart&Slash first alpha has just been released! There are still many issues, but we want to share it with you and gather feedback!

Heart&Slash; Demo Linux

Heart&Slash; Demo Linux

11 months ago Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Mac)

Heart&Slash; Demo (Mac)

11 months ago Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the first level and the tutorial.

Heart&Slash; Demo (Win)

Heart&Slash; Demo (Win)

11 months ago Demo 0 comments

Demo for Heart&Slash;, the 3D roguelike brawler, showcasing the tutorial and the first level.

Post comment Comments
martyra2j Oct 20 2014 says:

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

+1 vote     reply to comment
Guest Jul 9 2014 says:

This comment is currently awaiting admin approval, join now to view.

Heart&Slash Creator
Heart&Slash Sep 30 2014 replied:

Hi. There were some problems related to frame rate issues. These builds are a little old now, but we plan on releasing new public builds in the next month. They will be limited to the first level and lack lots of content, but will serve as our demos and technichal benchmarks.

+1 vote   reply to comment
BennLP Jun 8 2014 says:

My Let´s Play :D Youtu.be This game is Amazing ^^

+1 vote     reply to comment
Gorlog Mar 1 2014 says:

pls make it multiplayer it would be awsome!

+1 vote     reply to comment
specops01 Feb 24 2014 says:

hey guys, wen this game comes out in the future how much will the game cost?

+2 votes     reply to comment
Heart&Slash Creator
Heart&Slash Feb 25 2014 replied:

We think we'll release it for $15. But it's only $10 on Kickstarter now!

+1 vote   reply to comment
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Heart & Slash
Windows, Mac, Linux
Developer & Publisher
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Release date
Released Feb 1, 2015
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Single Player

Latest tweets from @juanraigada, @heartnslash

Nov 6 2015 by heartnslash

#Chinese and #Spanish coming to Heart&Slash! More soon! And a progress update at TIGSource: T.co T.co

Oct 13 2015 by heartnslash

Haven't you tried Heart&Slash yet? We have updated the Win demo and added Linux at @gamejolt. Enjoy the #RobotLove! T.co

Sep 3 2015 by heartnslash

How we've implemented dynamic resolution in Heart&Slash: T.co T.co

Jul 29 2015 by juanraigada

RT @HeartnSlash: Heart&Slash has been featured in the Playstation AIS China presentation! Now we just need to finish the port... T.

Jul 29 2015 by heartnslash

Heart&Slash has been featured in the Playstation AIS China presentation! Now we just need to finish the port... T.co

Jul 29 2015 by heartnslash

RT @JulenZaballa: @Jon_Cortazar">.@Jon_Cortazar @HeartnSlash tambien, creo que el 80% del equipo es de aquí. @tkomair @JuanRaigada //cc @CrowdOfMonsters @…

Jun 24 2015 by heartnslash

We're back folks! Heart&Slash will be on show at the @gamelab festival in Barcelona! Come visit! T.co

Jun 1 2015 by heartnslash

RT @Badland_Games: ¡Vota a @HeartnSlash de #Aheartfulofgames en los Premios del Público 2015 de @gamelab! @Badland_IndieES @mispgames htt…

May 1 2015 by heartnslash

Ready for some #robotlove? T.co

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Heart & Slash
Last Update
11 months ago
78 members