When you run, time runs slower for everything but you. My own gameplay experience from first Half-Life and Prince of Persia was combined together in this project. It's called HASTE because the first demo was created in 4 hours and the only chance for player to survive was to run constantly.
Be prepared to lose often - this game is for hardcore players only.
Controls are simple: WASD + spacebar + mouse to move and look R - to restart level.
When you get to the helicopter you will be prompted to enter your nickname. To achieve higher score you should run faster and search for secrets.

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HASTE - April 2015 News

News
Greetings, Hardcore People!

It's been a while since my last news update, so let's dive into something new!
We've moved HASTE to Unity 5 and learned how to use new fancy shader graphics in order to improve game's beautiness:


I've rewritten the character controller from scratch to open new possibilities for players, such as swimming, riding trains and lifts, crouching and sliding.


Destructive events will be more spectacular since I figured out how to use joints in physics simulation, so we can create raining trains with no problem now.
I will add some new gameplay features very soon. They may look too heavy (at first) for this kind of game, but I promise - you will love them!)


If everything goes right, we'll submit HASTE to the Steam's Early Access somewhere near Autumn, so you could play it and feel the difference for yourself.
That's it for now. Thanks for your attention! See ya later!- Eugene

HASTE on Indiegogo!

HASTE on Indiegogo!

News 2 comments

We've launched our crowd-funding campaign! Help us to make a bigger game with more details and even more epic destructions!

HASTE (Time-bending action) is updated and improved!

HASTE (Time-bending action) is updated and improved!

News 3 comments

Small news update about our big project and a bit of statistics.

HASTE Work-in-Progress

HASTE Work-in-Progress

News 2 comments

Small rant about development state and plans for future....

HASTE Client update

HASTE Client update

News

Update-update-update! Since players don't write their comments, the only person who's going to talk is me :D

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HASTE (Time-bending action) Prototype #3 (MAC)

HASTE (Time-bending action) Prototype #3 (MAC)

Full Version 6 comments

Newest version of HASTE (Time-bending action). Controls: WASD, Mouse, Space, Shift, R

HASTE (Time-bending action) Prototype#3

HASTE (Time-bending action) Prototype#3

Full Version 1 comment

Newest version of HASTE (Time-bending action). Controls: WASD, Mouse, Space, Shift, R

HASTE Client ver. 2 (MAC)

HASTE Client ver. 2 (MAC)

Demo

I've gathered enough information to fix some nasty bugs and added server messages. Please, note that due to my level-design flaws and one error in code...

HASTE Client ver. 2 (PC)

HASTE Client ver. 2 (PC)

Demo

I've gathered enough information to fix some nasty bugs and added server messages. Please, note that due to my level-design flaws and one error in code...

Comments  (0 - 10 of 43)
MAXimumWage73
MAXimumWage73

To anybody new to this game trying it out... You are going to die... A lot...

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MAXimumWage73
MAXimumWage73

This game is amazing. One of the main problems with it is that the solution to things isn't easy to find out. That would be a minor problem, but it's not because the game doesn't let you have time to think. Try adding a waypoint system or hint system to counter this for certain parts.

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MAXimumWage73
MAXimumWage73

Also, please make it so that we can disable the camera moving when we run a certain direction. This would make certain parcore moves much easier and smoother.

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Guest
Guest

Is that blurry screenshot in April news an underwater enemy? Please tell me HASTE will not have big scary fishes :(

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E-Cone Creator
E-Cone

Well... You'll have big guns to scare fishes away =)

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Guest
Guest

Please make the game controls the same as the demo version, its hard to control the character with so much view bobbing and mouse sensitivity

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E-Cone Creator
E-Cone

You'll be able to tweak everything in the Steam version

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Guest
Guest

Cool concept, flows nicely but needs checkpointing.

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E-Cone Creator
E-Cone

We'll add checkpoints for the Steam version

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NateBravender
NateBravender

Any updates soon? :D

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E-Cone Creator
E-Cone

I think we'll post something major on 29-th of march =)

Reply Good karma+2 votes
NateBravender
NateBravender

woah, long time :D
I'm expecting awesomeness XD

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HASTE (Time-bending action)
Platforms
Windows, Mac
Creator
E-Cone
Engine
Unity
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VR-Gamers.com
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Latest tweets from @eugenecone

RT @insatiagame: Laser helmet #indiedev #gamedev T.co

23hours ago

#HASTE #indiedev #gamedev #madewithunity Hacked the post-processing stack to add a screen-refraction effect. T.co

Aug 15 2017

RT @TedA_PPU512: Going up? Rising up! WIP shot of the elevator fight on the way up to face the final boss of @TonightWeRiotT.co

Aug 14 2017

RT @playplayfun: Trading shots between #Legends in WAR OF THREE KINGDOMS! Playplayfun.com #indiegame #pixelart #gamedevT.co

Aug 14 2017

#HASTE #indiedev #gamedev #madewithunity Added a smooth transition from ragdoll state to animation. T.co

Aug 14 2017

#HASTE #indiedev #gamedev #madewithunity Working ladders! Youtu.be

Aug 11 2017

RT @Scraping_Bottom: Fictorum is now available on #Steam and #GOG Store.steampowered.com Gog.com #indiegameT.co

Aug 11 2017

RT @okinawarush: #Win: Modded #OkinawaRush Venom Arcade Stick with SANWA dipswitches #GameDev #IndieDev #IndieGame #RetroGamingT.co

Aug 11 2017

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