Harmonia is an online tactical RPG, a fusion of the real-time strategy and roguelike genres. Think Shining Force + Warcraft + Nethack. Players command forces of one or more heroes and collaborate (or clash) as they battle, conquer, and explore.
The first of many public builds for Harmonia we plan to distribute during development. This demo was produced mere hours ago, so you're really getting a first look at a development snapshot - it's buggy, but it runs! This build is NOT representative of the final project. In fact, the Terminal window will be gone COMPLETELY, replaced with a more intuitive interface with a HUD and straight-forward mouse commands. Enjoy! (See description for FAQ)
Frequently Asked Quesitons:
1. This is complicated. How do I play?
Gameplay is going to change A LOT, so we'd like to spend our time working on the new interface rather than document the old one we're going to toss away later. To get a list of commands, press '?' (shift+/ on most keyboards) during gameplay. If there are players online, feel free to ask them for help. You can always PM me or leave a comment if you have any specific questions!
2. Why is there a map in the background?
This game is originally all ASCII text-based, and that's the game you're playing right now. In the background is our work-in-progress 3D map, which will carry a completely new interface. Once that's done, the terminal window will be gone.
3. Why does everything have so much lag?
This will be fixed with the new interface. Everything at the moment is handled by the server, even your display. What you see is slow because it's travelling half-way around the world to get to you. Again, this will NOT be present once we've finished the new interface.
4. Why does it crash when I do so-and-so? It shouldn't be crashing!
This build hasn't seen much testing. You're playing a very, very early development snapshot, and it's not optimized yet. If you spot serious bugs, please PM me or email me at: firstname.lastname@example.org
5. Why can't I connect?
The server hasn't seen much traffic yet, so now that there are players, it's crashing from time to time. It automatically reboots, however; wait a minute or two and everything will be back online. Player snapshots are saved about every five minutes, so you shouldn't lose much progress.