The megacorps are staging brutal combat all across the city. Choose your fighter and take the city back with LASERS, KATANAS and the unique TURBO RAILS.
Download the latest pre-alpha build now! Featuring Local Multiplayer and preliminary AI bots.
Includes 2 characters, 2 levels and 3 exclusive Retrowave music tracks by Electric Cafe.
Experience a ruthless combat system: one-hit kills, katanas that deflect lasers, bombs, exploding cars, and the ultimate danger - HIT N' RUN 'EM with your FEET on the SPEED RAILS!
Easy to learn but hard to master. Use the uniquely designed speed rail system to move lightning-fast from one place to another, as you decapitate and eviscerate your enemies.
LOCAL MULTIPLAYER: A multitude of co-op and competitive game modes, with every one fighting for themselves or in teams.
CAMPAIGN MODE: Ravage the city on your own or with a friend and uncover the secrets behind the Gunkatana Tournament! A deep cyberpunk story intertwined with knuckle-whitening arcade action.
POWERUP IMBUED: Change your murdering tactics in an instant! Designed by the megacorporations, powerups allow you to move faster, drop bombs, fire more lasers, heat-seek your foes and much more!
RAIL GRIND: The fast-beating heart of Gunkatana. No rails, no future! Zip along the levels at your leisure, but be careful: you can get run over!
TACTICAL LASER: The merciless lasers will bounce back and kill you, but not if you know when and where to fire them.
SPIN ATTACK: 360º blade attack, wreaking havoc all around. Fast and deflects lasers! Knocks people off the rails.
STAB: Dashing forward, sword in hand! Slow, but breaks through the spin attack.
We're working towards a full release in late 2016. Vote for Gunkatana on Greenlight and bring this murderfest to Steam!
Gunkatana is currently pre-alpha. The build available for free is a demonstration of our vision and a proof of concept.
There are more characters, combat mechanics, levels, and a whole single player / co-op campaign in the pipeline. Check out the local multiplayer demo now, it includes early AI bots so you can play on your own as well.
We hope you enjoy your murdering experience with Gunkatana. Give us your feedback and ideas for the game, we're listening and will take them into account!
Kotaku's 51 British Games to look out for in 2016
"Think multiplayer Hotline Miami with this one. Gunkatana is neon-soaked, brutal, fast-paced, arcadey and very cool."
"Gunkatana – a chaotic multiplayer shootfest, complete with grind rails."
"A kind of retro-tinged mash up of Hotline Miami and Towerfall."
"Each level has a series of rails which let players zoom from one place to another, allowing turbo-charged surprise kills."
Rock, Paper Shotgun
"Oh, what's this travelator thing? You can speed across it in a single blur? Well, I suppose that is quite cool. I'll give you that."
Don't be a Pixel
"The soundtrack feeds into the cyberpunk atmosphere and the swift violent gameplay."
"An even crazier and, to me at least, more fun Hotline Miami."
"As a lover of local multiplayer games, I placed Gunkatana firmly amongst my favorites at the event."
"...amazingly fun and is definitely one to watch if you like local multiplayer games."
"Even as it is now, Gunkatana is a game I'd love to have in my collection."
The Gunkatana death matches weren't always the slaughterfest-spectacle they are today.
Some remember when it was different, when Gunkatana meant uprising and revolution. In the velas, the city's neglected shantytowns, riots turned violent as inhabitants fought for rights and citizenship. Back then, Gunkatana meant freedom.
Then the megacorporations co-opted the concept and now sell it for profit. It has become a way of steering unrest and opposition into the right channels. They're siphoning off the most violent and charismatic rebels.
Not all is lost, though. Among those training to fight, a feeling of dissent is growing stronger. But the corporation doesn't plan on releasing its grip on Gunkatana anytime soon...
Inspired by classic arcade and top down games, Gunkatana's brand of action mixes fluid, responsive gameplay with a zero-sum combat system. The turbo fast grind rails deliver quick kills and speedy maneuvering, delivering lighting-fast death!
Losing an arm couldn’t keep Sin Viper from joining the fighting elite. She has a knack for constructing biomods, is extremely skilled with her traditional katana and fires high-precision lasers with her biomech arm.
GenoCorp killed her sister, and she won't stop until she gets revenge.
Sombra was part of the failed rebellion against GenoCorp. Now he’s back with a new plan: overtaking Gunkatana from the inside! A biomod-skeptic, Sombra is the only fighter without modifications, relying on his natural strength and abilities. He even refuses to replace his dead eye.
A craftsman at heart, Sombra smithed his own katana, complete with a built-in laser blaster.
It may come as a surprise that a deadly morphbot has a fondness of felines. But if you think about it, it makes sense: not unlike a cat, Clarkecan be a vicious killing machine - if they choose to.
The makers at GenoCorp developed Clarke as a murderous tool without emotional capabilities, but Clarke is a little more compassionate than they were expecting (towards cats, at least). The bot has developed total consciousness and refused to kill on orders. Now the AI-gone-rogue seeks emancipation from its designers by wreaking havoc in the death matches.
Our base Kickstarter goal will allow us to deliver the game for Windows, Mac and Linux. Beyond that, we'd love to get the game out on consoles too!
Check our our demo right here in IndieDB, featuring local multiplayer gameplay and AI bots!
If you like what you see, support us on Kickstarter!
Gunkatana just launched on Steam Greenlight, and we've released a playable pre-alpha build right here on IndieDB!
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