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A man without memory of who he is or what is going on around him must face a dystopian world set in the relative future. As the only survivor from an over-run security bunker, he must face a ravaged world populated by death-bringing machines and suboptimal atmospheric conditions. As he wanders the ruins of a large city he is totally alone... or is he? Can he discover what the source of the devastation is.. and, more importantly, discover his own identity? This is the story of what follows.

Post news Report RSS G.R.I.T. Teaser Trailer 2

Hi everyone! I've got a new game trailer for you all plus I talk about what I've been up to since the switch to UE4 Last year! Lots of new tech and significant improvements since the last update, no? Also, I finally have additional members on board to speed things up and make the game the best it can possibly be :)

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Hello Everyone!

It's been awhile, am i right?



Lots of things have happened since the last update. I've been hard at work adding content to UE4 as well as redesigning both the game's plot, gameplay systems, and the core look of the game as well. I've finally got extra hands on board, meaning more concept art to speed up development and creative minds to help with narrative and musical score!

I've also invested in some new toys such as two full body + finger tracking motion capture suits, as well as a host of new design applications to bring more realism to the assets :)


And now I present the latest trailer, with lots of eye candy and shiny motion capture for everyone to enjoy:

I can always use feedback, so please leave a comment with any questions/thoughts that you may have!

Until Next Time,

-DSP


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