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Grimind is a 2D physics based adventure, platform game in horror/creepy theme. Grimind casts you into forgotten caves and ancient crypts, without memories. While being there you must to demonstrate big manual skills to pass obstacles and solve non trivial puzzles to get out of scary environment and additionally remind yourself or even discover who you really are and what are doing there alone – but is it sure… that you are there, alone?

Key features:

  • Dynamic gameplay combined with a frightening experience
  • Physics based gameplay - It provides you the possibility to do whatever you want. Every single dynamic object can be dragged, carried or thrown which gives you enormous freedom.
  • Narration - While playing, the character is talking, telling the player what he's feel, if he's scared, or what he is thinks about the current situation.
  • Challenge! - Grimind isn't an easy game, so you can forget about just holding one key and passing through the levels. Besides dexterity and input skills, there are also a large number of logic puzzles to solve. Your brain will be tested and you'll not get bored.
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0 comments by szamq on Feb 13th, 2014

Great news. Grimind is now available on Steam (Windows, Mac, Linux) and it comes with significant updates:
1. Player dynamics changed – I think that is the most important change. now it’s easier to move the character because it has reduced inertia.
2. Xbox 360 controller support – the game can be played with Xbox gamepad. Unfortunately I managed to implement this feature only on Windows.
3. Rebindable keyboard keys – this potentially was an issue for non qwerty keyboard users. Of course they could always play with arrow keys, but I can imagine that could be uncomfortable. Now it’s fixed.
4. Puzzles are now slightly changed to be more intuitive.
5. Steam achievements added.I also added possibility to purchase Grimind with Bitcoin. I will see if this is worthwhile, now I’m processing all Bitcoin payments manually. If you know better ways to accept bitcoins or automate it somehow, let me know. Check it out on www.grimind.com
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Grimind demo

Grimind demo

May 31, 2012 Demo 1 comment

Grimind demo which contains 2 of 15 chapters. Updated 18.12.2012

GRIMIND alpha v0.2

GRIMIND alpha v0.2

May 8, 2012 Demo 0 comments

Fixed launch issues on win7. Game contains only first level / episode which is rather easy (i think). Gameplay is maximally linear, the puzzles are also...

GRIMIND alpha stage

GRIMIND alpha stage

May 3, 2012 Demo 0 comments

Game contains only first level / episode which is rather easy (i think). Gameplay is maximally linear, the puzzles are also not really complicated. Next...

Post comment Comments  (0 - 10 of 25)
hallgat89 Jun 10 2013 says:

It's a very hard and cruel game, but I must finish it :)

+1 vote     reply to comment
szamq Creator
szamq Jun 11 2013 replied:

Good luck :)
At what chapter are you currently?

+1 vote   reply to comment
hallgat89 Jun 11 2013 replied:

I'm almost at the end. Fortunately youtube exists and I didn't stuck in certain part for weeks :)

+1 vote     reply to comment
berarma May 3 2013 says:

Hi. I'm on Debian GNU/Linux. I had to set the executable permission on desura/common/grimind/Grimind and desura/common/grimind/x86/griming.x86, then install libsmpeg0 package so that the game runs. Running Desura demo.

+2 votes     reply to comment
hardpenguin May 7 2013 replied:

Same here, had to set executable permissions manually to get it work on Debian Wheezy.

+1 vote     reply to comment
hardpenguin May 7 2013 replied:

This has to be fixed by packaging the game with saving the permissions.

+1 vote     reply to comment
kill_it Apr 20 2013 says:

Hi. Game demo does not start:
openSUSE 12.2 x86_64
1. form desura client it says its 32-bit game
2. from term ./desura_launch_Play.sh says "access denied"
3. chmod +x grimind.x86_64 and ./grimind.x86_64 says: terminate called after throwing an instance of 'std::string'

+2 votes     reply to comment
kill_it Apr 20 2013 replied:

ok, I think last error due system stdc++ lib
Downloaded demo from site and now it runs, but with wrong resolution, is there any way to change it?

+1 vote     reply to comment
kill_it Apr 20 2013 replied:

fix by edit config.txt

+1 vote     reply to comment
szamq Creator
szamq Apr 21 2013 replied:

Not sure why so many hacks are needed, but glad you got it working. It should run right after running "Grimind" bash script in top of the game folder. Script checks if the system is 32 or 64 bit, sets path to dynamic libraries and then runs correct binary.
Thanks for report

+1 vote   reply to comment
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Released 2012
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Highest Rated (2 agree) 7/10


Apr 11 2013 by gameswarp

Single Player

Latest tweets from @pawelmogila

That explains why I didn't get paid. These guys owe me nearly $1500 from "Grimind" game sales. Shiet happens. T.co

Jun 6 2015

Switching between normal and special time-space vision in "Clinically Dead". T.co #DigitalDragons #gamedev #indiegame

May 16 2015

Preparing game for @Digital_Dragons, where "Clinically Dead" will be presented for the first time #indiedev #gamedev T.co

May 12 2015

Just finished Oculus Rift support. Check out this short gif, it performs great! T.co #OculusRift #indiedev #GIF

Apr 3 2015

Implementing "Clinically Dead" for Oculus. Oh and my new website is here T.co #OculusRift #indiedev T.co

Mar 24 2015

"Clinically dead" - FPP puzzle game where you play after the death on 4D maps #screenshotsaturday #indiedev T.co

Feb 14 2015

New game in development! Not a horror game this time. More info soon #screenshot #gamedev T.co

Feb 2 2015

RT @justinsocial: You can buy Grimind, an indie game by @PawelMogila, with bitcoin. T.co

Feb 14 2014

It's alive! T.co

Feb 13 2014

Grimind will be released on Steam on February 12. As promised, all people who already bought the game, will get free Steam key.

Feb 5 2014

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