...we ARE actually working. Most of us are also working on titles at our respective works, so the pace at which Grim is being developed is that of a mollusk. Its all good though.
In this video:
Model/Textures: Patrick Loughman( pat3d.com ) / Bret McNee ( www.bretmcnee.com )
Rigging: Omar Amador ( www.omar3d.com )
Animation: Evan Mejia ( www.evanmejia.com )
Nice :3
That was the most laid-back preview ever.
Anyway.
Progress is good.
Big stuff goin' on.
Peace!
haha. Thanks Paxton.
Yeah, I don't have time to write scripts for my update videos. Although, future updates will be more substantial and informative.
Yeah looks like a solid start. I wish you good luck!
Lookin' good gents ! Great to see that the project is progressing so well. For such an early release, the animation and physics look top notch ( of course ). Also, I love Grims posture when he's on the move ! Prime work.
Thank you. Word on the posture. I forgot to give props to our animator, Evan Mejia. El esta un chico mas loco con animating.