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"My heart tightens as I stare at the giant arena doors. What I am doing is harder than I thought it would be... I always imagined that giving my life for my wife and kid would be easy but it's not. The doors in front of me crack open and a bright ray of light rushes through, cutting across the dust that hangs in the air. I hear the crowd roar and pause for just a second before stepping out to face the monsters."

Post news Report RSS Grain War on PlayStation

-New console port announcement -New backgrounds -Better AI

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Screenshots

And just in case you missed this gif from last week.

New Console Port Announcement

I'm looking in to porting this game to PS4, PS3, and PSVita now. I'm using Game Maker Studio to create the game and it can now port to these three systems. This is exciting for me because I prefer to play games like this on a console.

Things Done this Week

- Finally finished the AI engine. I ran into a bug that cost me three days of work.
- Designed a new enemy
- Started work on a new arena background
- Implemented a state engine that allows me to create a list of states for an enemy to carry out. This was what took most of my time this week but it allows me to create many different behaviors for enemies while always using the same base engine.

Thanks

I'm trying to reach 100 watchers by the end of this week so if you aren't watching the game yet and it seems like something you would enjoy playing then press that watch button! I appreciate your support!

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papercoffee
papercoffee - - 247 comments

You should also consider an import to steam ...they have a new controller. (^___-)

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WhitewolfGaming
WhitewolfGaming - - 1 comments

please do it!!! this is perfect for psvita. i wish you finish this game!!

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