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Imagine that you land in a world 20 years after chaotic and bloody events have swept across the entire continent in a wave of wars, crusades and unexplained murders. You are a pivot in the middle of the conflict between the descendants of the world's first makers.

You can take one of the sides, join a guild, family or order and in their name retake sacred grounds that other families are trying to claim. You can join with your friends and follow the trail of missing artifacts surrounded by legends. You can delve into the mysteries of unnerving events, learn the history and take possession of the wisdom and glory it holds.

Beware though, for your every step will be watched by enemies who will lie in wait for a your moment of weakness. When the time is right for them, they shall take away what is dearest to you.

Who we are?


Black Eye Games is an Indie studio that unites over 30 experienced developers.
Some of us were a part of the teams that brought you 'The Witcher' or 'Neverwinter Nights'.

Among us there are also team members who are working as Software Engineers in huge corporations.

Our team has been working together for over half of a year and the years-long experience we've gathered allows us to persistently move towards our goal, a completed Gloria Victis.

Game Features:

The main aspects of the game that should respond to specific targets are:

  • Great PvP | Fight to the death, loot defeated enemies with an innovative looting system, participate in knight tournaments, epic realm vs realm wars where armies collide and castle/city sieges.
  • Realistic Combat | Engage in action-based, non-target combat where your skills and tactics matter, using weapons and armour modelled upon authentic medieval equipment.
  • Deep Background | Choose between the four nations of Midlanders, Azebs, Ismirs and Sangarians, each based upon a real medieval power and equipped with a rich culture, belief system and history as well as aesthetically different equipment.
  • Complex Progression System | Build your character from scratch or choose one of premade builds. Earn stats and skills and level up to become who you want to be – there are no boundaries at all!
  • Sandbox Crafting System | Create your own items with Gloria Victis' ten different crafts, in which your success depends on your skill rather than luck. Specialise in one profession, becoming one of the crafting masters shaping your nation’s economy or be a self-reliant jack of all trades.
  • Non-instanced Housing System | Build your own house, set up your village and fortify it together with your guild members. Besiege the castles of your enemies and rule over large territories.
  • Harsh World | Survive in an unpleasant, living open world, full of wild animals, robbers, monsters from medieval legends and beasts in human form. The choices you make affect the way people react to you.
  • Breath-taking Storyline | Deep, epic, non-linear story co-created with Jacek Komuda and Maciej Jurewicz, well-known writers and authors of The Witcher’s story script, numerous books and an RPG setting. There also are extensive dialogues and mature quests – Gloria Victis brings the 'RPG' back to 'MMORPG'.
  • Rich Social System | Be part of a living feudal society – serve as vassal or become a powerful lord, build the world’s economy, create and lead influential guilds, conquer territories under your own unique banner and shape the political map of the world.
    You can take one of the sides, join a guild, family or order and in their name retake sacred grounds that other families are trying to claim. You can join with your friends and follow the trail of missing artifacts surrounded by legends. You can delve into the mysteries of unnerving events, learn the history and take possession of the wisdom and glory it holds.
  • Huge world to explore | Enjoy travels through our non-instanced world, discover ancient secrets and seek forgotten treasure ‒ or just take a stroll through our vibrant living environment.

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2 comments by Jog on Oct 2nd, 2014

The past few months have been really busy for us. The hard work has resulted in finishing most of the basic/core systems. Thanks to that, we can focus more on improving the playability and development of the content included in the game.

v.0.0.8f5 Pre-Alpha

- Completely reworked Network Objects Instantiating System which was causing huge drops of game performance. It highly increased FPS stability.
- Improved AI behavior-Balanced drops of mobs and chests-Rebalanced part of equipment to allow crafters smooth progress through crafts
- Improved some recipes-Increased stamina attacks costs-Fixed crafting window refreshing after learning new recipe or leveling up
- Added chat information while trying to learn already known recipe
- Diversed damage and stamina costs of different weapons groups to create different play styles
- Added new resources on map and optimized other ones (visual aspects and statistics)
- Added new sets of player’s starting equipment, different for both nations

v.0.0.8f7 Pre-Alpha

- improved enemies AI-added a bonus chance for creating high quality item depending on crafting skill-added cave with coal.
- completed pirates wharf.
- modified quantity and type of looted items.
- added lower quality armor to shops.
- fixed incorrectly displayed icons in crafting window.
- fixed a graphical bug related to displaying semi-transparent objects.
- fixed a bug allowing multiple looting from single mob.
- various systems have been improved

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Post comment Comments  (0 - 10 of 344)
Joel_Walter_Newman Oct 2 2014, 4:55pm says:

Nice to see a solid update. I haven't played in a few weeks so I may have to log on and check it out.

+1 vote     reply to comment
Guest Sep 9 2014, 3:59am says:

hope the game get some donations, it deserve it . why all good games with the right vision are low budget ,wish that game would have got donated the 50 million doallars instead of star citizen.

hope they get the combat system to a point that it is fun like in darksoals or mount and blade.

and that they have developers working for them who made the witcher games is nice

+3 votes     reply to comment
mrapple853 Aug 30 2014, 7:09pm says:

Wow, this seems like a promising MMORPG game, gonna track this game.

+1 vote     reply to comment
matthew_ms Aug 30 2014, 7:24am says:

Great work! In some landscapes, it looked like Skyrim! I like it ;)

+1 vote     reply to comment
cinco Aug 29 2014, 11:00pm says:

basically mount and blade 2.5

-2 votes     reply to comment
FedeRattay Jul 25 2014, 11:56pm says:

Why didn't you do a Kickstarter? it would reach a sensible goal easily

+3 votes     reply to comment
NateBravender Aug 29 2014, 7:39pm replied:

true dat

+1 vote     reply to comment
=Dre@meR- May 19 2014, 3:42pm buried:


When this game will be released? When people stop making enough donations.
So will this game be released? Not really. Why? Because there is no sufficient incentive for the free2play release.

-8 votes     reply to comment
jukujupats Mar 12 2014, 4:43am says:

hello , this game looks awsomee , i made donation :D

+1 vote     reply to comment
Guest Feb 19 2014, 3:43pm replied:

It will be free to play. (:

+2 votes     reply to comment
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Gloria Victis
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Black Eye Games
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Patch v.0.0.8f7 is live! Changelog: T.co

Oct 2 2014, 10:29am

Crafting Expansion Combat Mechanic Updates and Sailing T.co @MMORPGcom

Aug 29 2014, 4:07am

Gloria Victis paves the way for territory capture and sea travel przez @massively

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Gloria Victis Update Sea Travel Territory Capture Enlarged Game World T.co przez @MMORPGcom

Aug 3 2014, 12:55pm

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Jul 31 2014, 11:43am

T.co There's a bunch of news (and boats and PvP) in here!

Jul 31 2014, 6:23am

Gloria Victis Jog Grochowski Talks Crafting the Medieval Sandbox T.co przez @MMORPGcom

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