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Manage a team of ghost hunters and free London from paranormal terror in turn-based battles. Develop your own strategy and build your business well. Let's be honest - a ghost in your house can be a real pest. For centuries we have accepted hauntings as unexplained phenomena which we can do little to stop. Side affects of living in a haunted home can include sleepless nights, headaches, smog everywhere and in some cases even physical damage in the house. Enough is enough, with your help we intend to put an end to these paranormal pests. Build, manage and develop your own team of talented ghost hunters. With the income from your team's work you can equip them with some amazing gadgets, but manage your budget with care not everything is as useful as it may appear. Hunt your customers ghosts down - property damage should be kept to a minimum. Take on the ghosts, follow the map, take in the lovely sites and stunning landmarks. Be the hero of the day and save the city!

Post news Report RSS GhostControl Inc. - Creation of the game music

GhostControl Inc. features retro style music and we take a look behind the scenes to see how it was created.

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About the music in GhostControl Inc.

GhostControl Inc. is turn based ghost hunting in a retro 90ies setting. The music in the game could have been pure 8 bit sound which would probably have been a bit too annoying. Nevertheless the style of the time had to be matched and "Sound of Games" was hired to do that.It is interesting to tune in and listen to these two songs that play in the game to see what they have done.Main Theme from GhostControl Inc. Lingering through town - The driving theme

Aside from the music in the game a theme song was created. For good reason this song is an absurd combination of surf rock and ghost hunting.The theme song is now available for download here on Indie DB. A game demo and a manual PDF is available from the same link.


Theme song for GhostControl Inc.




About the Sound of Games team

Enjoy this short video giving you some insight how the people behind "Sound of Games" work. They talk about the creation of game music. In this example it is about creating music for "Days of Dawn".

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Sph!nx
Sph!nx - - 722 comments

Nice videos. Specially like the second one. Audio and music is something I've got very little insights in. Thanks.

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ASHGAMES Author
ASHGAMES - - 15 comments

You're welcome. Glad you like it!

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