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Since around two years, polish studio - "Pod Smoczym Diamentem" (trans. "Under the Dragon Diamond") - is working on their first official video game, that will be released on PC platforms. Game of Souls, because that is the name of this position, has to be described as survival horror. Player is going to play as himself, more precisely, as his own soul, that closed in hellish maze, must deal with lots of dangers. Each defeat will take us part of our soul and the only way to retrieve our freedom, is to find way out from maze. Remember! Simple turn of game won't work. Once you start playing, you will have to win, or get lost forever. Will you risk your own soul?

Currently, the game world mechanics is almost done. We still need to:
*Create lot of sound and improve existing animations,
*Remove known bugs,
*Create loading screen.

After that, we will start level designing. What is needs to be done:
*Create game intro,
*Create map,
*Create Trigger events,
*Game have to be more gloomy after each defeat.

After that, Game of Soul will be published as open-beta.

Creators:
Architect - Polak149
Sound and Music - Kurpois

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Lava feature - lavafalls

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I am working on game with top speed. At this moment, i am dealing with map and i thought, that game world needs something extra. That is how was created fully psychic lavafalls, that acts just like liquid. Interesting is that, lavafalls require minimum computer resource. It's another small step to game release :).
You can see effect in "videos" bookmark. Please, share your comments and sugestions.

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