Galaxy4D is a Realistic full-scale multiplayer SpaceSim

Technical features :

  • Immersive first person game with AAA graphics !
  • Full scale Galaxy with more than 100 billion stars
  • Trillions of procedural planets you can walk on
  • Seamless transitions between surface and orbit
  • No skybox, Everything you see, you can land on
  • Play Solo, with friends or hundreds of people
  • Real-time orbital physics for EVERYTHING
  • Build your own habitat, rover, spaceships...
  • Real thermodynamics and space physics
  • Electronics and In-game programming

Six Commandments of Galaxy4D

  1. Thou shall obey physics
    We do not sacrifice realism for gameplay. Real laws of physics are applied !

  2. Thou shall have to strive
    This game is based on real science and is not easy to play

  3. Thou shall assist friends
    COOP is preferable over PVP

  4. Thou shall not hit a wall
    Everything you see is accessible, without limits

  5. Thou shall not see a skybox
    What you can see, you can touch !

  6. Thou shall not see "Loading"
    Seamless transitions, no loading screens

For further news and updates, or to discuss with the development team, register on our Forum at Galaxy4D.com

Hope you enjoy it !

ZOlivier,
Creator of Galaxy4D.

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We are sorry that we have been inactive for the past two years, but rest assured the project was not abandoned.

Our previous forum and public announcements gave us a greater understanding of what passionate people really want in a realistic space game.

We have been secretly working on Galaxy4D's Engine for the past year, starting from scratch with new technologies and an even more aggressive approach to realism, and we're ready to show you what we've been doing.

Here is an interview with CobraTV :

Flying off from ground to space using the "space drone" :

Here is 20 minutes of gameplay for testing the character physics :

For those who want to skip directly to the action :
Day-night cycle timelapse : 3:08
Flying from one mountain to another : 10:25
Sliding down the mountain and jumping off cliffs : 14:08

To get more updates or discuss with the developers, register on our Forum at Galaxy4D.com

Hope you enjoy,
ZOlivier, Main developer and Founder of Galaxy4D

Galaxy4D - Voxel Planets & asteroids (Pre-Alpha 6)

Galaxy4D - Voxel Planets & asteroids (Pre-Alpha 6)

News 1 comment

While working on voxel asteroids, we came up with a little surprise for you :) Introducing destructible full-size planets !

Galaxy4D - Grass on planets

Galaxy4D - Grass on planets

News 1 comment

We are working on Grass and wheat fields for terrains on class M planets. Looks pretty nice so far !

Galaxy4D Pre-Alpha 5

Galaxy4D Pre-Alpha 5

News 2 comments

We present to you the Pre-Alpha 5 of Galaxy4D ! There has been lots of improvements on graphics, but most importantly a new Voxel Crafting feature ! You...

Galaxy4D : Improved Terrain Shaders !

Galaxy4D : Improved Terrain Shaders !

News

Here are screenshots showing the results of our intense work yesterday

Comments  (0 - 10 of 16)
SamVision
SamVision

You've got a nice engine here, but you have to actually do something with it in the end. Focus too much on your technology, and in the end that is all you are going to end up with: a technology demonstration.

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njmaniktala
njmaniktala

any idea on what the pricing of the game will be

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Terrapin2190
Terrapin2190

This looks amazing!! Tracking :)

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Darkdiamond1111
Darkdiamond1111

looks awesome! definitly going to try this one!

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Ironcrown
Ironcrown

Will you be able to build bases, outposts or colonies in planets?
I think that would be great and a must in a game like this.
Will you have NPC controlled ships?
I think this game is very promising.

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Galaxy4D Creator
Galaxy4D

You will be able to create outposts on any planet with a solid ground.
That also includes the "solid" bottom of an ocean.
There will be no limit on the size of the outpost. That means you can actually build cities !

For NPCs, it will only be non-intelligent aliens, some will be passive, others will try to eat you.
We are making this game with a certain philosophy that we believe is very important.
This is a multiplayer simulation and we want it to feel real.
Hence, intelligent beings in a multiplayer environment should only be other players.
However, it might be possible to install autopilots on many spaceships and send them remote commands.

Reply Good karma+2 votes
squidbeam
squidbeam

This is looking really good!

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mercierchris
mercierchris

Way to go!!

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Trunks518
Trunks518

Tacking; this game looks really amazing.

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Galaxy4D
Platforms
Windows, Linux, VR
Creator
Galaxy4D
Engine
Unity
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Galaxy4D.com
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Latest tweets from @galaxy4d

#Galaxy4D new realistic multiplayer space game #gamedev #indiedev #spacesim #CobraTV Interview with the developer… T.co

Nov 14 2017

#galaxy4d #gamedev #indiedev surface to space Youtube.com

Nov 13 2017

#gamedev #spacesim Trying to climb a mountain the size of Everest in #Galaxy4D... It takes forever ! T.co

Nov 8 2017

New website and forum now Online ! Galaxy4d.com

Oct 31 2017

#Galaxy4D #gamedev Announcement + new website coming in November !

Sep 18 2017

Galaxy4D Voxel Planets and Asteroids! #planet #gamedev #indiegamedev #asteroid #voxel #space #game #galaxy #terrain T.co

Sep 9 2015

Galaxy4D - grass renderer for Pre-Alpha 6 ! #space #planet #terrain #grass #indiedev #indiegamedev #gamedev #galaxy T.co

Aug 28 2015

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