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Galaxial is a real time 4X (explore, expand, exploit and exterminate) strategy game set in space. The player is given control of their own empire in the distant future, and are free to play the way they like using diplomatic, economic or military means of achieving their goals in a sandbox galaxy.

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Ship Designs and Roles
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LSFRA
LSFRA - - 38 comments

Hmm... Can we choose turrets placement ?

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StuartMorgan Author
StuartMorgan - - 81 comments

Each ship hull has a specific amount of turrets. You can choose any weapon modules for a ship design so long as it matches the turret size where it will be placed (small, medium, large)

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Guest
Guest - - 688,627 comments

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.JAS
.JAS - - 488 comments

Happy to see updates on this, still watching!

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ZeroComfort
ZeroComfort - - 82 comments

Cool!

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explorer13
explorer13 - - 238 comments

What does the crew value mean? Is there fleet academys for crew output on a planet or is it more of a flavor value?

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StuartMorgan Author
StuartMorgan - - 81 comments

Crew are required when activating ships from the reserves. Planet population and fleet academies will determine the amount of crew you generate.
This will limit the amount of ships you can have active at one time, depending on the size of your empire.

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Description

Working on the ship refitting and replacement system.
DevLog: Forums.galaxial.com