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Fulmination is an upcoming missile defence game from the creator of Eight Days in Convoke. Inspired by cold war era technology and conflicts including the Cuban Missile crisis, Fulmination places the player in the role of the sole protector of an unknown soviet state. Tasked with the defence of your homeland from an onslaught of US missiles, you must enter coordinates into the 1980’s era computer terminal in order to intercept and destroy enemy missiles, SAM placements, bombing runs and experimental weapons. Against a foe with superior technology and numbers, 'Fulmination' will test your precision and speed in a bid to protect your home.

Report RSS Second Alpha - Release!

The second alpha for Fulmination (a2.0) is now available for download. If you have already purchased Fulmination then please update you copy of the game though the Desura client, alternatively you can download a standalone copy of the game without the need for the client. A demo is now available for the second alpha, this demo features the survival map Isolation and the Standard game-mode.

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The second alpha for Fulmination (a2.0) is now available for download. If you have already purchased Fulmination then please update you copy of the game though the Desura client, alternatively you can download a standalone copy of the game without the need for the client. A demo is now available for the second alpha, this demo features the survival map Isolation and the Standard game-mode.

Please see the previous article for detailed information on some of the new features or see below for a full change log.

-Clean-up and add HUD buttons and information.
-Added credits.
-Update server back-end.
-Added music.
-Added sound effects.
-Added buttons into the options menu for varying settings.
-Added temporary text tutorial.
-Added splash screen.
-Added text to the new colour options menu.
-Allowed for quick
-launch without splash screens.
-Automatically checks for newer version of Fulmination at launch.
-Improved file structure and lowered file count.
-Added colour options.
-Tweaked to pause and return to menu rather then quit to desktop.
-Fix text alignment error in rare cases.
-remove score calculation from game title bar.
-Allowed for default colour settings.
-Improved missile spawn.
-Added unit names to post-game screen.
-Added update notifier to main menu.
-Fixed Chain-Link map textures.
-Added F1, F2, F3, F4, key short-cuts for Unit buttons across the in-game header.
-Added missile spawn offset to improve appearance.
-Fixed GAME OVER score crash.
-Correct colours on some units.
-Allow for only one deployment of Helicopter and Bomber at a time.
-Replaced circle radar lines with grid.
-Implemented new version of Auto-Updater to ease future updates.

Thanks for reading and enjoy the improved build of the game, expect more news on the next release soon.

Thanks – Chris Murray (SwanActive Games)

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