Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software' The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc')' While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom' Freedoom aims to create a Free alternative' Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game' The Freedoom project has already succeeded in creating a complete set of replacement textures for the original Doom games, as well as a large amount of extra material (sound effects, graphics, sprites, etc)' All of the Freedoom material can be freely redistributed, modified and reused without restriction provided credit is given to the project'
If you wanted FreeDoom weapons for me to smoothen animations out of them, you may download it. Better than Perkristian's smooth weapons.
very c00l maybe ~ great ideal ! *
Thank you! +1
Hello, I love the smooth animations of the weapons, I also found a bug where if I use the double barrel shotgun and shoot, the shots wont show up but instead of it shooting straight it shoots the ceiling or whatever, like it has terrible accuracy, I was wondering if you can try and fix that problem
You are using ZDoom. Are you using GZDoom? Send a video footage to your videos category.
I'm using Zandronum 3.0
I commented on your video. I'll fix that in a moment.
Can you also try and do smooth enemies animation if you can, it would be awesome. Do the old freedoomv0.8 weapon animation and the enemies to if you the time to do it.
I can't do them at least, but I only got weapons. So no enemies, and I'm not a professional of smooth animations yet.
Oh yeah I almost forgot um can you uh improve the chaingun and the plasma gun animation because it looks silly when they bounce as you shoot lol.
Ikr. Its from MSpaint Xp.
But i can't. so i'll have to deal with that.
UPDATE: I fixed the Super Shotgun projectiles for LegendaryDoomGuy. File uploaded as rzanims-final-v2.zip
I forgot to tell you this but the pistol would shoot two shots instead of 1, idk if its a bug or it was meant to be in the mod?
Fixed it on v3 patch.
Lacking Weapons > Angle Ginder
Lacking Animitons > Skag1337
Um, excuse me?!
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how do i install it?
Why are the damage outputs different? Or is just the bugginess of the mod?
Are you still working on this mod? And also not trying to sound rude but why is the pistol so still when firing lol. I mean the only thing thats moving is the slide but no arm movement whatsoever
Edit: oh wait i just realized you are banned
so sad to see your banned, this is a really good mod
Randomly i just decided to make a vanilla wad out of these sprites. (with the code of vsmooth.wad.)