Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software' The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc')' While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom' Freedoom aims to create a Free alternative' Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game' The Freedoom project has already succeeded in creating a complete set of replacement textures for the original Doom games, as well as a large amount of extra material (sound effects, graphics, sprites, etc)' All of the Freedoom material can be freely redistributed, modified and reused without restriction provided credit is given to the project'
AudioPack for ZDoom and GZDoom Now you can use a variety of software synthesizers (FluidSynth, GUS, TiMidity++, WildMIDI) for playback, which make using custom MIDI instruments possible. They can be selected through the 'MIDI Device' entry of the sound options menu.
Try this: S.go.ro
You could find some things that would interest you.
Thank you! I will take a closer look.
can you make one that works with the most recent version of gzdoom
It should now also work with GZDoom. If you have problems please comment.
does this work with zandronum?
Only tested with Zdoom and GZDoom.
Make a gz version because delta touch doesn't have z doom
Should now also work with GZDoom.
Fluidsynth seems to be bugged when the gzdoom.sf2 soundfont is present in the soundfonts folder. It just defaults to the GS Microsoft Wavetable Synth for some reason. Other than that, the pack works just fine. The gzdoom.sf2 soundfont is broken and isn't required. GZDoom can operate without it without issue.
Thank you!
Does Gus Work with GZDoom?
Should work. Or did you find problems there?
Never mind it works 😁👍