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You are the Entity, one who is able to shift between realities at will. Your mission is to defend the Typhon Cluster, lifeblood of all existence, from a swarm of invading hostiles. With danger on all sides, it is only your unique power that can give you a fighting chance. Fractured Soul takes the classic platformers of the 80s and doubles the action! Your unique ability to shift between two parallel dimensions allows you to weave through enemy fire, catch opponents by surprise, and leap over impossibly wide gaps by using platforms in both realities. A winner of the PAX Indie Showcase in 2013, an Honorable Mention in GDC Play’s Best In Show in 2013, and a two time finalist in Game Connection’s Selected Projects, Fractured Soul has won the hearts of critics the world over with no less than 50 reviews scoring the game 80% or better.

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Fractured Soul
Fractured Soul
Fractured Soul
Twitter

Latest tweets from @ndkovac, @granttheant, @endgamestudios

RT @vaughanbell: Excellent RT @Sci_Phile: There are only four circles here and they don't touch T.co via @edyong209

11hours 7mins ago by ndkovac

It sucks when build times are so long that by the time your change is ready you forget what it was or why you did it.

12hours 42mins ago by ndkovac

Returning to an old and brittle codebase to make changes feels a bit like this... T.co

Dec 18 2014, 5:25am by ndkovac

@logan_booker @ndkovac You should have called in @ndkovac for some expert .bat debugging! He's the ghostbusters of batch files.

Dec 17 2014, 5:24am by granttheant

@logan_booker @GrantTheAnt Every game required a custom autoexec.bat / config.sys entry back in the golden age of PC games :P

Dec 17 2014, 5:22am by ndkovac

@logan_booker Back in his frat room days, @ndkovac used to write 50k batch files. Crazy!

Dec 17 2014, 1:22am by granttheant

@stefstivala Yeh, well it's a more general problem with Unity: object instantiation and reparenting is slow, particularly on mobile.

Dec 17 2014, 12:38am by granttheant

@stefstivala We changed mid project. Worth it, although performance is a little sluggish.

Dec 17 2014, 12:34am by granttheant

@rompa69 I almost fell off my chair when I read that. :) Look forward to hearing how it goes.

Dec 16 2014, 8:00am by ndkovac

@rompa69 @aras_p @doozethe Wow! Big news! All the best, hope it goes well for you :)

Dec 16 2014, 7:55am by ndkovac

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Fractured Soul
Platform
Windows
Developer
Endgame Studios
Engine
Custom Built
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Official Page
Fracturedsoul.com
Release Date
Released Feb 24, 2014
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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
Boxshot
Boxshot
Statistics
Rank
9,163 of 22,273
Last Update
11 months ago
Watchers
3 members