Often dubbed a “Fantasy XCOM”, Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay. Every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.

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New Public Demo Build Live!

News

Greetings, heroes!

It's been a couple of months since we started our closed beta, and we've gained tons of valuable feedback. While our loyal backers have access to monthly new builds, we want you to become a part of our journey as well. As promised to many of you who reached out in the last few months, it is time to update our public demo with new assets, upgrades and features so you can get a current feel for how our tactical gameplay is shaping up.

Get version 0.6.3 here! We'd love to hear your thoughts, feedback and suggestions for the 0.6.3 demo in our Steam communities or our own forums.

Disclaimer: This is still a demo version, and does not include world map gameplay nor current content currently exclusive to our beta users.

New Features:

  • Tactical usable potions of various types (Health, Speed, Action point).
  • More Village map variants are now procedurally generated.
  • New combat HUD and IUI.
  • Added many new tooltips.
  • Hit chance and shot breakdown available.
  • New Models: Goblin Scout, Goblin Raider, Goblin Shaman, Troll.
  • Updated hero models (Mage, Savage).
  • New base animations (Cover and some attacks).
  • New abilities: Charge, Vortex, Rain, Bloodlust, Radiant Beacon.
  • Added destruction visuals.

Vortex Spell

Balance:

  • Control Zone added - ranged units cannot fire when melee units are adjacent to them.
  • Removed 'Triple Slash' from Savage.
  • Levels require more XP to gain.
  • Temporarily disabled feature randomizing starting hero stats - this will return post balancing.
  • Accuracy modifiers are now multiplicative rather than cumulative.
  • Enemies triggered during enemy turns will now gain 1ap to brace, overwatch or run for cover (Cannot attack).
  • Rebuilt the cave level for a better experience.
  • Fire arrow damage increased.
  • Lift range reduced.
  • Large units may now act as cover.
  • Boosted potion droprate.

Charge


Performance and Bugs:

  • Black rectangle bug fixed.
  • Changed unit mouse over outlines that were reducing performance.
  • Fixed spider AI bug preventing hatched spiders from attacking.
  • Fixed memory leaks and improved performance of Fog of War, especially on low-end machines.
  • Improved village level lighting consistency and performance.
  • Sped up animations by 25% for a better visual experience.
  • Fixed a bug which allowed melee attacks to be used incorrectly against non-adjacent objects.
  • Fixed fire particle issues.
  • Fixed missing interact icons for objectives in caves.

Thank you for supporting us on our quest, and looking forward to hearing from you!

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Fort Triumph is approaching alpha status and Kickstarter launch, with a free demo coming soon to show our progress.

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Fort Triumph Demo 0.6.3 (Win64)

Fort Triumph Demo 0.6.3 (Win64)

Demo

New public demo 0.6.3 November patch tactical-only build based on current beta code.

Fort Triumph Demo 0.6.3 (Mac)

Fort Triumph Demo 0.6.3 (Mac)

Demo

New public demo 0.6.3 November patch tactical-only build based on current beta code.

Fort Triumph Demo 0.6.3 (Win32)

Fort Triumph Demo 0.6.3 (Win32)

Demo

New public demo 0.6.3 November patch tactical-only build based on current beta code.

Fort Triumph Demo 0.6.3 (Linux)

Fort Triumph Demo 0.6.3 (Linux)

Demo

New public demo 0.6.3 November patch tactical-only build based on current beta code.

Fort Triumph Demo 0 5 6 Linux

Fort Triumph Demo 0 5 6 Linux

Demo

This is a tactical demo of Fort Triumph, a turn-based tactical RPG with unique environment mechanics and hardcore gameplay. This build is for Linux.

Fort Triumph Demo 0 5 6 Mac

Fort Triumph Demo 0 5 6 Mac

Demo

This is a tactical demo of Fort Triumph, a turn-based tactical RPG with unique environment mechanics and hardcore gameplay. This build is for Mac.

Comments
Sy-12th
Sy-12th

I just played the 0.6.3 demo, and I love what I've seen so far. I really want to see this on Steam. The art style is very in, and the strategic gameplay feels like XCOM. The environmental interaction feels like something that should have been in every game similar to this. Its just the next natural step for environmental destruction to go. I really want to see this available to purchase on Steam when this gets completed. Very excited to see where this goes.

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SenSei76
SenSei76

Look great! ;)

Reply Good karma Bad karma+1 vote
rogerbacon50
rogerbacon50

Everything looks great with this game except when a unit moves diagonally (left, right, left, right, left). It would be better if the unit could step off the underlying grid and move directly to the destination square in a straight line. When the unit is moving around objects its not so bad but that left-right turning when there is nothing in the way just looks awkward.

Reply Good karma Bad karma+3 votes
VitaminK
VitaminK

tracking this jewel!

cant wait to see where it goes, is there fund raising campaign or anything I can contribute too?

Reply Good karma Bad karma+3 votes
adamzeira Creator
adamzeira

Thanks so much :) That's very encouraging to hear. And yes actually! We're going to PAX prime to take a look at a few options, and afterwards we'll start preparing for a kickstarter (I hear it takes about 2 months). So at the end of november/beginning of december. We'll definitely let everyone here know

Reply Good karma+3 votes
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Fort Triumph
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Fort Triumph
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Latest tweets from @forttriumph

Clever adventurers braving the endless crypt quickly learn that not all that glitters is gold, and that a glowing s… T.co

12hours ago

Today we finally hand our loyal testers some new toys to play with 😎 Enter the Mutators - variables to core gamepl… T.co

Dec 4 2017

RT @SPOnGdotCom: Previews// Fort Triumph Spong.com T.co

Nov 30 2017

RT @FFoP_Jason: I love tactical turn-based combat as much as the next @XCOM fan, so when I saw @FortTriumph taking it in a new dire… T.co

Nov 26 2017

New public tactical demo now live on Steam! 🎉🎉 It is freely available, perfect for those of you who wanted to have… T.co

Nov 21 2017

RT @TheMMOBro: 9 Upcoming Games Like XCOM for 2018/2019. Mmobro.com #XCOM #XCOM2

Nov 21 2017

2018 is going to be one awesome year for turn based tactics lovers 😍 Awesome post by Chris from @TheMMOBro Mmobro.com

Nov 21 2017

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