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Procedurally generated​ open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.

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Description

I was hoping to get more "stuff" in the area generation this week but it turns out I needed to do build infrastructure to get that to work correctly.  Got that done though so hopefully next week.

In the mean time:

Check out the procedural generation of the asteroid meshes.  Shouldn't have to worry about exploring the same asteroid twice!