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Procedurally generated​ open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.

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Description

Working on a procedural mesh. There are a couple things I would like to try to use these with, but I thought someone might find it interesting.

Don't forget to check out the Pre-Alpha Tech Demo at:
Indiedb.com