Procedurally generated​ open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.
Working on a procedural mesh. There are a couple things I would like to try to use these with, but I thought someone might find it interesting.
Don't forget to check out the Pre-Alpha Tech Demo at:
Indiedb.com