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A rogue-like 2D turn-based game in which you play the role of a most lowly knight who has inherited a fief through some fortunate circumstances. However, the land appears to be nothing more than a tangle of wild country awaiting a strong-willed individual to turn it into a thriving village manor. Build your manor house and attract peasants to work for you in exchange for your protection. Begin your great dynasty, destined to rule the known world.

Post news Report RSS New Release: 0.4.1.350

New Release: 0.4.1.350 (Combat and lighting!). Check out the latest version of Fief: the Medieval Manor Simulation.

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New Release: 0.4.1.350 (Combat and lighting!)
It’s finally here, the next installment of the Fief saga.

This version has all the fancy new lighting features and realistic combat mechanics. I know the focus of this next release was supposed to be improving the availability of food. In that respect, I failed miserably. However, I really like the new features that were incorporated here. I’ve been slowly working on adding more behind-the-scenes world processing, and this will factor into the eventual goal of getting some good AI. Once these problems are figured out, I’ll continue moving towards getting visitors to the manor (this includes huntable creatures). This should improve the food situation for survival play while also allowing me to work towards the fief-management portion of gameplay.

More information and teasers HERE.

DOWNLOAD HERE

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