• Register

Feudums is all about the vibe and feel for epic medieval strategy game campaigns, with writing, game design, visuals and music all serving a single purpose: to present a unique and unforgettable tale shared between the players every time they dive into the game's world. Inspired by the strong vibe of 90's classic Amiga & C64 games like Defender of the Crown and Lords of the Realm, the cool story-driven-sandbox style of Mount & Blade games, the great grand strategy mixture of Crusader Kings and the diplomatic and intrigue aspects of fan-favorite novels like Game of Thrones (A Song of Fire and Ice).

Post feature RSS Features
Family Matters

Family Matters

Feature

The family history you build playing Feudums can affect outcomes across your games. Read on to discover how!

Forging Worlds - Terrains

Forging Worlds - Terrains

Feature

In FEUDUMS’ ongoing Feature Sneak Peek series, we target and discuss an individual game design topic for each update. With the Map Editor being released...

Ask Anything - Enter the Void

Ask Anything - Enter the Void

Feature 2 comments

Lead Developer of an AAA company and legendary, former Tribal Wars player and World Winner, void420 has asked .MM. a few questions about FEUDUMS. Below...

A Quick Look on the Map Editor

A Quick Look on the Map Editor

Feature

Check our quick look on FEUDUMS' alpha stage Map Editor and things that have been changed in favour of a better user experience.

FEUDUMS’ Monetization Strategy

FEUDUMS’ Monetization Strategy

Feature 8 comments

“Free to Play” - the infamous monetization black magic of the gaming industry second only to over-priced DLCs. When you hear this phrase, your heart...

FEUDUMS - Creation of Worlds

FEUDUMS - Creation of Worlds

Feature 2 comments

What kind of world do you want to play in? We’re currently building maps for the beta that make up FEUDUMS' landscape - they will act as the home worlds...

Building a Realm in FEUDUMS

Building a Realm in FEUDUMS

Feature 3 comments

The time is close for you to try yourself as a liege lord, to show your merits and choose your allegiances in FEUDUMS, the game where feudalism (and so...

The Making of Feudums - Creating a map

The Making of Feudums - Creating a map

Feature

Come and check our new series about the making of FEUDUMS - let see how we are creating a map.

The Making of Feudums - View levels

The Making of Feudums - View levels

Feature

Come and check our new series about the making of FEUDUMS - let's see the different zoom levels with in-game video.

Rally Point

Rally Point

Feature

We’re thrilled to announce that FEUDUMS has reached Alpha stage coverage! Read this small recap and our call to action, and take a seat on the train...

The Making of Feudums - Maps ("Hic Sunt Dracones")

The Making of Feudums - Maps ("Hic Sunt Dracones")

Feature

Come and check our new series about the making of FEUDUMS - the second part is about the game maps!

The Making of Feudums - Birds and herds

The Making of Feudums - Birds and herds

Feature

Come and check our new series about the making of FEUDUMS, with insider topics about techie dilemmas, good or bad choices, in-progress and feature videos...

FEUDUMS - The Anatomy of a Turn Based MMO

FEUDUMS - The Anatomy of a Turn Based MMO

Feature 4 comments

Check how FEUDUMS uses a simultaneous turn-based approach to handle the massive amount of players – and how it integrates into the in-game time progression...

FEUDUMS Warfare Sneak Peek

FEUDUMS Warfare Sneak Peek

Feature 4 comments

Check this small design sneak peek if you're interested in the tone and some key elements of Warfare in FEUDUMS, our coming MMO Strategy Game.

FEUDUMS Features Sneak Peek

FEUDUMS Features Sneak Peek

Feature

Please take a look at some of FEUDUMS' core game design features; things that are unique and/or important aspects of the core experience in our upcoming...