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Festung Europa is a realism-based, multiplayer combined arms tactical shooter, currently under development by Jackboot Games for the PC: Take your place at the front lines as the Allied forces face the might of the German war machine during one of the most pivotal moments in World War II. From the bloody landing beaches, through the deadly bocage, to the desperate, desolate fields outside of Falaise, you will fight side by side with your squad mates against the opposition as you participate in historical Operations such as Neptune, Perch, Epsom, Charnwood, Goodwood, Cobra, and Totalise.

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Media RSS Feed Report media Karabiner 98k with Carl Zeiss Zielvier (view original)
Karabiner 98k with Carl Zeiss Zielvier
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[TZP]LoNer1
[TZP]LoNer1 Sep 15 2013, 6:06pm says:

Again, like on the previous pic, the wood here looks too polished. I know it's not an in-game render, but it could still use some randomisation of the spec map (same goes for the scope, it looks like 1 material right now). I'd tone the spec of the wood down a notch to really give the metal parts they much needed material-uniqueness. And again, a little bit of spec diversity can do wonders :)

Still, amazing quality renders here guys, very jealous! Wish I could model like your artist. But hey, once you've got the hang of it ;) I'm still learning and I wont give up easily!

+3 votes     reply to comment
r0tzbua
r0tzbua Sep 15 2013, 6:27pm replied:

Thanks for the input, these are in-engine renders already in CryEngine with the materials. CryEngine like many modern engine gives us a lot of possibilities for variation though. So for example if we want to play around with the material feedback we can easily do that on a dirtmap and have that take care for us. This works usually best if we start with a half-clean slate at least.

The decoloration you mentioned in the previous picture is something I often see in game art, but never really saw in the real life versions. Thats why I rarely do it in my texture work.

Plus we are very much used to see rifles in pretty bad condition in games, when you take into account that these weapons see extensive use that is understandable. You take of your rifle on the battlefield though too, that is very important because that thing keeps you alive! And you still got to take into account that in most images of that weapons they are 50 or more years old, back then they saw maybe 2 or 3 years of action.

+4 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Sep 15 2013, 6:34pm replied:

Really? Wow, I take you're using the latest iteration of the engine then! Looks like a render straight from 3DS, it's 'that' good! I might snoop around a little in 3.5 myself after all :)

And yes, if it's in-engine you're right. A dirtmap will indeed take care of that easily. I myself do like a weary gun in games like these, because it adds up to the immersion you're in. You're being shot at by countless baddies and just when you reload your gun, you notice the details someone put into it and think like:"wow" and go ahead and shoot the bastards again!

Well, enough with the fantasies. I can't wait to see it from first person view then! I'm sure you guys won't disappoint the naggy me or anyone else following this project. It's already one of the better Cryengine projects out there quality and content wise!

+1 vote     reply to comment
r0tzbua
r0tzbua Sep 15 2013, 6:52pm replied:

These particular shots aswell as the Enfield No. 4 were done in 3.5 yes. All our model renders are done in-engine for the particular reason that we want to show the people what they will get in the end and not what a rendering engine can do.

And for the details, I'm pretty sure they give you some little "Wow-effects" here and there too, simply because we take care to get super-close to the real-life variants simply by adding all the details like serial numbers and production markings exactly where they belong so you can spot a detail here and there that hasn't been spotted by you before :)

+4 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Sep 15 2013, 6:58pm replied:

Awesome. And indeed, I've been looking at the images in full res with the real life photo's side by side. Top notch quality gents. Cant'wait to see more, really!

+2 votes     reply to comment
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Description

A Carl Zeiss Zielvier scope mounted on a Karabiner 98k.

Image Details
Type
Demonstration
Date
Sep 15th, 2013
By
r0tzbua
Size
1920×1080
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