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Festung Europa is a realism-based, multiplayer combined arms tactical shooter, currently under development by Jackboot Games for the PC on Unreal Engine 4: Take your place at the front lines as the Allied forces face the might of the German war machine during one of the most pivotal moments in World War II. From the bloody landing beaches, through the deadly bocage, to the desperate, desolate fields outside of Falaise, you will fight side by side with your squad mates against the opposition as you participate in historical Operations such as Neptune, Perch, Epsom, Charnwood, Goodwood, Cobra, and Totalise.

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RSS feed Report content Karabiner 98k with attached bayonet (view original)
Karabiner 98k with attached bayonet
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I do feel like the texture is too ... 'uniform'. Take the barrel-to-wood transition for instance; when wood comes into connection with the metal plates of the gun, discolourisation takes place. It's all too 'clean' (not texture wise, but looking at it from a realistic viewpoint). These guns are being heavily used on the battlefield, yet they look like brand new polished guns.

Imho they could use some random wear and tear here and there, for instance, give the barrel some greasy spots through the spec map, creating for nice diversion in lightened area's :) This can be easily done with grungy textures that overlay some parts of the spec.

Just some advice!

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Close-up of the M1884/98 bayonet attached to a Karabiner 98k.

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