Fatal Velocity: Physics Combat is an upcoming multiplayer first person "physics" shooter where players utilize physics based weaponry, hazards spread throughout the levels that kill instantly, and the environment to manipulate their own movements, and to thrash their enemy. Inspired by Super Smash Bros, Tribes, Spider-Man, Dragon Ball Z, StarWars and tons of others, we feels we have a solid understanding of what combinations of mechanics and gameplay go well together, and here's our first title, Fatal Velocity!

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We’re going to Central Canada Comic Con | October 27-29.

I’ve always wanted to bring Fatal Velocity to an event like this and I heard there’s going to be over 70,000 people there. That means we're going to get a whole lot more people playing the game and giving feedback. If you know someone heading to C4 that weekend, tell them to look out for me.



Kickstarting the Kickstarter | October 24

For real this time. We’re finally launching the Fatal Velocity Kickstarter campaign. To make it successful, we’ve got to get the game in front of as many people as possible. We’ve got to tell our friends and our sisters and our weird cousins. Keep an eye out on Twitter and help spread the good word.



Finding our focus

I want to make sure the game really features the physics weapons. So, I’ve removed the Force Rifle to make sure players have to rely on the physics weapons, grenades, and the power ups they find. That’s what Fatal Velocity is all about. I’ve also made a bunch of changes to make the game more speed-based. Check out the changelog below.



Playtesting Sessions

We've always encouraged anyone who hasn't played FV to come out and join our group on Discord and try the game out! It's only through constant play testing, getting the honest critical feedback can we really make the game better!

Join us if you'd like to try Fatal Velocity!

Discord.gg


Pushing Back Kickstarter to Sept 12th = More Polish

Pushing Back Kickstarter to Sept 12th = More Polish

News

We had originally planned to launch our Kickstarter campaign on the 15th for our multiplayer FPS physics arena hybrid - but ultimately felt we didn't...

Events / Animations / Mindmaps Oh My!

Events / Animations / Mindmaps Oh My!

News

Quite some time since the last update A lot of things have come to pass since last update, here's the rundown!

Launched Steam Greenlight Campaign!

Launched Steam Greenlight Campaign!

News

It's taken 4 years to get here, but even with failures, setbacks, 2 overhauls, and what felt like an eternity - we're there, we're finally freakin' there...

Tons Of Improvements & Gameplay Polish

Tons Of Improvements & Gameplay Polish

News

Focused on polishing Fatal Velocity's gameplay, weapons, abilities, and making sure everything still has relevance and purpose.

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FatalVelocity Pre-Alpha V50

FatalVelocity Pre-Alpha V50

Demo

Fatal Velocity pre-alpha version 50 is ready for today's stream & playtest!

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Fatal Velocity: Physics Combat
Platforms
Windows
Developer
RangePlusOne
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Rangeplusone.com
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Latest tweets from @fatalvelocity

Awesome playtest, tons learned on this map's design. Lower the floating islands, slow the water.… T.co

Sep 23 2017

31 days 'til our #Kickstarter campaign launches, playtesting like crazy, join us! Discord.gg #gamedevT.co

Sep 23 2017

32 days till our @kickstarter campaign! Gearing up and polishing everything! Floating islands will be our flagship… T.co

Sep 22 2017

We're still in pre-alpha, we wish we were as far as beta! One day we'll be there! Hopefully after a successful… T.co

Sep 22 2017

So here it be! A rising/falling water that kills players when they touch it, negating use of lower parts of the map… T.co

Sep 22 2017

We've got BIG plans for our floating islands map + rising water to cut off parts of the map, Bomber Man style!… T.co

Sep 22 2017

We're launching our @Games_Kickstart 33 days from now. Tons of polish and work to be done, but we'll make it happen… T.co

Sep 21 2017

We're losing our minds over here, Chris Rickwood (composer for Tribes Ascend) will assist our soundtrack!! #omgT.co

Sep 20 2017

Running a playtest tomorrow! New weapon pick ups like the homing stasis! Join us! Discord.gg #gamingT.co

Sep 20 2017

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