Well I'm working hard on important internal stuff ( e.g. networking ), sadly these kind of changes wouldn't be interesting to many people =)
Once that's done we'll go back to content adding ( also online private alpha tests =P )
Side note : We're actually going for the popular steplock networking technique described by this Age of Empires article, which is used by all of the latest RTS games for online synchronizations since it's the best one out there.
I just made this lame post to keep this project updated here heh, don't forget that you can always check out our almost empty official site and my dev blog !
Private alpha tests I hear? Fancies.