EXIL is a game which tell the story of Lena, a young girl which recently died. It's a platform game filled with action and dynamic fights. Her suicide will leave here deep inside of the dead's kingdom. She lost her memory and parts of her soul.
Dev-blog of April talking about bugs, a 3D logo and an animated skeleton.
Dev-blog of March talking about a new shader effect, some additions to the player camera and the beam jump.
This dev-blog post present some progress on the game. The beam walking system, some new post-process effects and a bit of in-depth on the code of the...
Six month already passed since the previous blog-post, it’s time to talk again a bit about EXIl. The major change since the previous blog-post is the...
[Small update] New progress about the climbing system. Now supporting the Colossus.
Presentation of the new Lena (main character) and some new gameplay elements regarding the player actions.
A quick update for talking about the new gameplay direction and a date for a Demo. This time we talk about some Giants/Colossus too.
New update for EXIL about : the main character with ingame renders, gameplay informations and artists inspirations.
EXIL : Update of the development since January 2011. (Wallrun, first-person view, third person view)
Like the phoenix, EXIL was died and is now back. Check the last news : first acrobatics actions and first new concepts. Discover also the new story !