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Along the original tone you can see the introduction of two characters : Lena and the death. Who knows if they will meet again in the game ? :)
This long silence was partially due to the fact that I was working on a secret cinematic. It's far from being perfect and I will probably enhance some bits here and there, but note that's I'm still alone on the project.
As always, you can follow the project with:
Exil is moving to the Unreal Engine 4, updates on the main character and some early levels are showcased in this post.
Dev-blog of March talking about a new shader effect, some additions to the player camera and the beam jump.
This dev-blog post present some progress on the game. The beam walking system, some new post-process effects and a bit of in-depth on the code of the...
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