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Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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Report RSS WIP Wednesday: Intrepid Bridge Render (view original)
WIP Wednesday: Intrepid Bridge Render
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TheVidmaster
TheVidmaster - - 622 comments

hubba hub! :-)

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Sengokou
Sengokou - - 41 comments

While I commend you work I personally want to stay as far away as possible from anything associated with Voyager.
Maybe I'll use this model as target practice though.....

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leetzelong
leetzelong - - 295 comments

One thing I really liked about Voyager, though, are those windows at the rear end of the ship below the shuttle lannding strip. S-media-cache-ak0.pinimg.com

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Sengokou
Sengokou - - 41 comments

I never noticed them, but they do look very cool.

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leetzelong
leetzelong - - 295 comments

It really gives you an idea of the sheer size of the ship, on other ships the "edge looks to thin to be a deck, but here it is clear just how much height is actually taken up by the lateral sensor arrays. I wish they'd have done it for other ships too. It's like the ten forward windows on the "D".

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TiberiousKirk
TiberiousKirk - - 297 comments

Beautiful! one of my favorite bridge designs.

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Guest
Guest - - 688,627 comments

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