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A platformer/shooter with emphasis on exploration, ala the Metroid series. Development began as a test to see what I could do with Game Maker, and expanded from there.

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Slime River
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Reactorcore
Reactorcore - - 644 comments

After playing Axiom Verge and Environmental Station Alpha, I really hope this game won't have a downer ending. It really invalidated all the player effort up to that point.

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Adjuvant Author
Adjuvant - - 64 comments

I've put some thought into how I think it should end, and I agree it would feel pretty disheartening if it ended too bleakly. In gameplay terms, you should be a miniature god by the end of it, so that's what I'm aiming to complement with the story. PS thanks for the comment, and glad you're still following the game!

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Guest - - 689,422 comments

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Adjuvant Author
Adjuvant - - 64 comments

Yep, sure am!

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Adjuvant Author
Adjuvant - - 64 comments

Thanks for the kind words and support! Yeah the ONLY reason I started working on this game was because I was tired of waiting for the next official installment of Metroid from Nintendo! The next version will have a few technical updates like gamepad support and better resolution, so hopefully you won't need Xpadder! :)

As far as when the next update will be out, I can't give you a date because I just work on it in fits and starts. But recently (last few months) I've been trying to get a few improvements done every week or so. If I can keep up the pace, I can imagine getting a new release before the end of the year. I've heard good things about Axiom Verge and need to try it out sometime!

Thanks again for the message and hopefully I can meet your expectations with the next version!

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Description

The environment itself has been weaponized in this zone.