A platformer/shooter with emphasis on exploration, ala the Metroid series. Development began as a test to see what I could do with Game Maker, and expanded from there.
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Here is the long overdue next version of Ex Vitro. I've been extremely busy with graduate school for the past 2 years, but I'm finally getting back into the indie gaming... game.
Gamepad support (To compensate for the less precise aiming, some of the 'homing' weapons automatically track enemies. But no control customization at this time, sorry!)
Datalog archive (with option to disable all datalogs if you feel the game goes overboard with the 'grimdark' story)
Major content updates:
35 new rooms (including parts of a new zone)
1 new mini-boss
2 new weapons (a new 'hidden' beam and an EMP charger)
Minor misc updates:
Short intro cutscene
Wall-jumping controls improved (more like Mega Man X-style)
New item that allows recharging of EMPs
Charging a weapon sucks in nearby power-ups
Pulse and Entropy beams improved graphics and function
EMP singlets are more obvious in where they're hidden (and many more added, including a couple of real tricky ones)
EMP graphics improved (along with screen shake)
More data logs (10+)
Other updates here and there
It turns out that creating a large explorable world takes a long bloody time, so I've had to trim back a lot of my original plans for what the full game is supposed to be. My future focus is to have at least 3 more big boss 'set-pieces', including the final boss. A good excuse to use all of the weapons you've been collecting.
Also, the main character sprite desperately needs an upgrade, but I am not a rigger/animator, and alas, can't do it myself. So I am currently looking for someone to hire to accomplish this.
And unfortunately, upscaling the resolution would require replacing pretty much all of the existing tiles already placed in the game, so no can do there. Hopefully nobody's eyes are damaged too much by the tiny 640x480 screen.
I'm sure there are bugs I missed, so please let me know what you find and I'll do my best to fix them.
Information about the upcoming update, which will mostly contain quality of life improvements to the existing game.
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A platform shooter with an emphasis on exploration. Battle corrupted robots and mutated creatures while collecting powerful items and weapons. This is...
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